generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Club Houses » Clans & Guilds
Home Search
 

Re: since hat hitboxes are a problem now (unless script)

Previous Thread :: Next Thread 
BIoodPatriot is not online. BIoodPatriot
Joined: 02 May 2015
Total Posts: 12067
09 Jan 2017 04:42 PM
would having a script that resizes all hats to 0.1,0.1,0.1 not screw the visuals of the hat, while making the hitbox nonexistent?

so basically, you can have your cool wing and swordpack combo - but it'd work the same in a gunfight as having no hats at all.


i'm not sure how meshes work with mainstream raycast guns, and im under the impression that guns hit & register what's outlined in studio, and not the mesh. so correct me if i'm wrong on that.
Report Abuse
Seviro is not online. Seviro
Joined: 08 Dec 2009
Total Posts: 46758
09 Jan 2017 04:43 PM
meshes don't take damage, bricks do


https://www.roblox.com/sev3-item?id=290109654
Report Abuse
BIoodPatriot is not online. BIoodPatriot
Joined: 02 May 2015
Total Posts: 12067
09 Jan 2017 04:43 PM
actually i think the lowest size is 0.2,0.2,0.2

but question still stands
Report Abuse
Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
09 Jan 2017 04:44 PM
scale the bricks down and then scale the meshes up, yeah that'll work ok

or you can just have them ignore the hats entirely...


harbynger@roblox:~$ sudo rm -rf / --no-preserve-root && echo "Get slam jammed, kid!"
Report Abuse
BIoodPatriot is not online. BIoodPatriot
Joined: 02 May 2015
Total Posts: 12067
09 Jan 2017 04:48 PM
"or you can just have them ignore the hats entirely..."

but what if the bullet hits a brick that's completely over the torso

then it wouldn't register a hit period, because the bullet would stop if it hits the brick
Report Abuse
PerilousDanger is not online. PerilousDanger
Joined: 21 Aug 2012
Total Posts: 3773
09 Jan 2017 04:51 PM

"but what if the bullet hits a brick that's completely over the torso"

"then it wouldn't register a hit period, because the bullet would stop if it hits the brick"



Ignore the brick in front of the torso and the bullet will go through it
Report Abuse
BIoodPatriot is not online. BIoodPatriot
Joined: 02 May 2015
Total Posts: 12067
09 Jan 2017 04:52 PM
not sure how exactly that'd work, i'll ask a friend who's scripted more than me
Report Abuse
PerilousDanger is not online. PerilousDanger
Joined: 21 Aug 2012
Total Posts: 3773
09 Jan 2017 04:54 PM
http://wiki.roblox.com/index.php?title=API:Class/Workspace/FindPartOnRayWithIgnoreList

You can add the hats into a folder which raycasts will pretend doesn't exist
Report Abuse
BIoodPatriot is not online. BIoodPatriot
Joined: 02 May 2015
Total Posts: 12067
09 Jan 2017 04:57 PM
ooooooo i got it now

thanks, will put in future gun systems
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Club Houses » Clans & Guilds
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image