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Re: 3D GUIs

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MightyDantheman is not online. MightyDantheman
Joined: 06 May 2011
Total Posts: 5108
01 Jan 2017 10:51 PM
I know this has kind of been suggested before, but I think I've come up with a better way of explaining what 3D GUIs are and what they could do to help game developers as well as improve gameplay in general.

3D GUIs are essentially the same has a 2D GUI except, obviously, 3D. To explain how it works, simply think of any regular 3D part, model, mesh, or anything else of that nature. Now imagine that locked to a part of your screen. 3D GUIs would, in a way, be welded to the camera itself. Note that 3D GUIs would only be seen by the local player/client. This also means that it's 'Z' axis would be locked.

Now let me go over some possible uses of 3D GUIs. 3D GUIs will allow 3D animated objects to exist and act as though it were a 2D object. But 3D models wouldn't have to stop at just animations. They could be intractable as well.

For the development side of things, setting up a 3D Screen Gui should be as simple as inserting a new advanced object called '3D ScreenGui' or something similar. Any 3D objects parented to the 3D ScreenGui will have their Z axis locked as well as be attached to the camera.

While it is already possible to do something similar, it's neither efficient nor smooth. The addition of 3D ScreenGuis, and possibly even 3D SurfaceGuis, would mean that all of this would be possible without any sacrifices and would create many possibilities for game development. Besides, why shouldn't 3D #### ######

Thank you for reading.


~MightyDantheman~
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MightyDantheman is not online. MightyDantheman
Joined: 06 May 2011
Total Posts: 5108
01 Jan 2017 10:52 PM
The last words were the following:

'exist on ROBLOX.'


~MightyDantheman~
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Sladze is not online. Sladze
Joined: 02 Aug 2011
Total Posts: 218
01 Jan 2017 11:31 PM
no
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szkiller_dev is not online. szkiller_dev
Joined: 07 Oct 2016
Total Posts: 3572
02 Jan 2017 12:03 AM
Your siggy sucks
(Even though i dont have one xD)
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MightyDantheman is not online. MightyDantheman
Joined: 06 May 2011
Total Posts: 5108
03 Jan 2017 06:55 PM
@Sladze

Reason?


~MightyDantheman~
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amkdux is online. amkdux
Joined: 10 Dec 2009
Total Posts: 416
03 Jan 2017 06:57 PM
I support


Idk what you're talking 'bout.
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LightFantom is online. LightFantom
Joined: 23 Sep 2014
Total Posts: 7830
03 Jan 2017 06:59 PM
Scriptable.


Love breeds sacrifice... which in turn breeds hatred. Then you can know pain.
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MightyDantheman is not online. MightyDantheman
Joined: 06 May 2011
Total Posts: 5108
03 Jan 2017 07:47 PM
@LightFantom

If you read everything I wrote, you'd see that I mentioned that it is. I also mentioned that it's extremely sloppy. All scripted methods look buggy and are overall terribly inefficient.

You also need to release that Lua*, the language we use to write scripts on ROBLOX, is quite slow. C++, what ROBLOX uses, is much faster. Even if something is already scriptable, if it's written as its own function in C++ it will run much faster and more efficiently. Not only that, but it would also make it much easier to use in the future.


~MightyDantheman~
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Sufganiyot is not online. Sufganiyot
Joined: 22 Nov 2015
Total Posts: 7529
03 Jan 2017 07:49 PM
3D images.


This subforum is for very uneducated people.
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chatowillwin is online. chatowillwin
Joined: 21 Jan 2014
Total Posts: 8417
03 Jan 2017 07:50 PM
Support


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Vencorr is not online. Vencorr
Joined: 31 Jan 2010
Total Posts: 5023
03 Jan 2017 07:50 PM
I support.
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MightyDantheman is not online. MightyDantheman
Joined: 06 May 2011
Total Posts: 5108
03 Jan 2017 07:53 PM
@Sufganiyot

Not 3D images. I'm talking about physical 3D models locked to the camera with their Z axis locked to SIMULATE an image, but not being one.


~MightyDantheman~
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De_Constructed is not online. De_Constructed
Joined: 03 Nov 2012
Total Posts: 81
03 Jan 2017 07:57 PM
Won't be easy to script, but I SUPPORT
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MightyDantheman is not online. MightyDantheman
Joined: 06 May 2011
Total Posts: 5108
03 Jan 2017 07:58 PM
The developers of ROBLOX are the one that would be writing the code, so don't worry about that.


~MightyDantheman~
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Televincent is not online. Televincent
Joined: 20 Nov 2013
Total Posts: 394
03 Jan 2017 08:33 PM
While it is scriptable, it is an interesting concept, would simplify ROBLOX (Studio) furthermore, and is all around a great idea. Support.


I am not trapped in a facility full of robots, you are all trapped in here with me!
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MightyDantheman is not online. MightyDantheman
Joined: 06 May 2011
Total Posts: 5108
06 Jan 2017 08:22 AM
Bump.


~MightyDantheman~
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