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| 26 Dec 2016 06:01 PM |
so I am using values to help provide a short term save position for the players in the game. I want to keep them safe from exploiters though.. so with FE enabled where should I store the values?
~The most desired of Robloxians |
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| 26 Dec 2016 06:03 PM |
There will still be copied data of the values in leaderboards within the player, that's just to give the info better access to local scripts though!
~The most desired of Robloxians |
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| 26 Dec 2016 06:11 PM |
b
~The most desired of Robloxians |
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| 26 Dec 2016 06:11 PM |
So if I understand this right, you want to secure your leaderstats?
attempt to call girlfriend (a nil value) | (͠≖ ͜ʖ͠≖)👌 |
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| 26 Dec 2016 06:12 PM |
Sort of, I want to keep the data of players that will be copied over to the leaderstats safe from being changed by exploiters.
Even with FE on, exploiters can change values within leaderstats of their own character right?
~The most desired of Robloxians |
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| 26 Dec 2016 06:17 PM |
I doubt that exploiters can change leaderstats with FE, but if you really want safety I could give you a script of mine. 100% blocking exploiters from changing values. If I would use it on your leaderstats, it would copylock everything.
If you could wait for, like 11 hours, I could message you the link to the model.
attempt to call girlfriend (a nil value) | (͠≖ ͜ʖ͠≖)👌 |
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| 26 Dec 2016 06:19 PM |
Thanks for the offer, but if you are right and exploiters can't change leaderstat values with FE enabled then I should be fine. No need for the extra work! :)
~The most desired of Robloxians |
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| 26 Dec 2016 06:20 PM |
Alrighty, I wish best for you.
attempt to call girlfriend (a nil value) | (͠≖ ͜ʖ͠≖)👌 |
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| 26 Dec 2016 06:21 PM |
And you too!
~The most desired of Robloxians |
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