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Re: Player Death Order

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Saodo is not online. Saodo
Joined: 26 Jul 2011
Total Posts: 1206
24 Dec 2016 02:01 PM
If you have multiple 1v1 battles. how do you determine the winner of each and make sure deaths outside of a battle are not counted?
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Unsubtleties is not online. Unsubtleties
Joined: 28 Nov 2016
Total Posts: 9203
24 Dec 2016 02:07 PM
insert current participants in a table?

humanoid.Died:connect(function()
if playing[player.Name] then
return true
end
return false
end

Formerly ToxicDominator - add 30,319 posts
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Saodo is not online. Saodo
Joined: 26 Jul 2011
Total Posts: 1206
24 Dec 2016 02:39 PM
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Saodo is not online. Saodo
Joined: 26 Jul 2011
Total Posts: 1206
24 Dec 2016 02:45 PM
Ye I have started doing something like this.

If I had a table of 10 players; (5 1v1 battles) id be able to detect if a player had died,
but how would I know who won each battle.

Say in every case the players are matched in the order of they are in indexed the table p1 v p2 | p3 v p4 etc

I need to figure out who dies first. I could probably hard code it for each individual match but id like it to work for ########## of players.
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Saodo is not online. Saodo
Joined: 26 Jul 2011
Total Posts: 1206
24 Dec 2016 02:46 PM
I don't know what is going on with roblox's sanitizer but the hashes are supposed to be

"@ny numbr"
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Saodo is not online. Saodo
Joined: 26 Jul 2011
Total Posts: 1206
24 Dec 2016 04:05 PM
bump
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