DiaKing
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| Joined: 12 Aug 2015 |
| Total Posts: 219 |
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| 23 Dec 2016 05:44 PM |
So basically i'm creating a part in camera that is going to be a fake arm that is welded to your left arm It works except when I spawn the part is stuck to the baseplate heres the script
local plr = game.Players.LocalPlayer local char = plr.Character
--LEFT ARM WELD-- local larm = Instance.new("Part", game.Workspace.CurrentCamera) larm.Name = "larm" larm.Size = Vector3.new(1,2,1) larm.CanCollide = false wait() local larmweld = Instance.new("Weld", larm) larmweld.Part0 = char["Left Arm"] larmweld.Part1 = larm larmweld.C0 = char["Left Arm"].CFrame:inverse() larmweld.C1 = larm.CFrame:inverse() larmweld.C0 = CFrame.new(0,-1,0)
This is a local script in StarterCharacterScripts |
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DiaKing
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| Joined: 12 Aug 2015 |
| Total Posts: 219 |
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DiaKing
|
  |
| Joined: 12 Aug 2015 |
| Total Posts: 219 |
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DiaKing
|
  |
| Joined: 12 Aug 2015 |
| Total Posts: 219 |
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|
DiaKing
|
  |
| Joined: 12 Aug 2015 |
| Total Posts: 219 |
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| |
|
DiaKing
|
  |
| Joined: 12 Aug 2015 |
| Total Posts: 219 |
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