Cestil
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| Joined: 12 Jun 2012 |
| Total Posts: 119 |
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| 21 Dec 2016 06:37 PM |
I uploaded a couple of meshes but some of them are instantly getting denied by ROBLOX. I'm not sure why it does this. Anyone have any suggestions?
I give a lot but, no one else seems to give a lot. |
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Ocks67
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| Joined: 07 Mar 2009 |
| Total Posts: 7218 |
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| 21 Dec 2016 06:43 PM |
If you copied meshes made by professionnal studios, it might be the problem.
Or you're just not waiting long enough to get them approved IDK |
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Cestil
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| Joined: 12 Jun 2012 |
| Total Posts: 119 |
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| 21 Dec 2016 06:49 PM |
When I first upload the mesh on studio it says "Multiple Meshes Detected! The meshes were joined together, and textures maybe incorrect!"
I give a lot but, no one else seems to give a lot. |
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Cestil
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| Joined: 12 Jun 2012 |
| Total Posts: 119 |
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| 21 Dec 2016 06:49 PM |
Even though there's no textures and it's only 1 mesh file
I give a lot but, no one else seems to give a lot. |
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Cestil
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| Joined: 12 Jun 2012 |
| Total Posts: 119 |
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| 21 Dec 2016 07:43 PM |
bump
I give a lot but, no one else seems to give a lot. |
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| 21 Dec 2016 08:33 PM |
| If you're exporting from blender of Maya you have to make sure you're only selecting one section at a time when you export, or else it'll give you the "multiple meshes detected" error. Sometimes I forget too, just go back and make sure its only one thing being selected. |
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