slavracer
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| Joined: 07 Jul 2009 |
| Total Posts: 19210 |
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| 17 Dec 2016 11:31 AM |
essentially it'll allow only a max amount of raiders, like to use as an example zanzibar had this.
it'd be 12 raiders max in a server of 20, however the defenders required to make server official was 6. so we could also bring in 2 more and have 8 defenders meanwhile raiders still have number advantage without server being filled and requiring raiders to dismiss people.
obviously depending on the base the amount of raiders would be different along with server size so yeah.
thoughts? |
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| 17 Dec 2016 11:33 AM |
| 8v12 is a common ratio for clans now so |
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VaIas
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| Joined: 16 Dec 2012 |
| Total Posts: 2569 |
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| 17 Dec 2016 11:33 AM |
| I think that's a great idea. Some people may rage that there's a raider limit and not a defender limit. But honestly if the raider limit would put the raiders at an advantage number wise over the defenders I don't see how it couldn't be considered fair towards the raiding team. |
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slavracer
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| Joined: 07 Jul 2009 |
| Total Posts: 19210 |
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| 17 Dec 2016 11:34 AM |
oh yeah trust me clans complained constantly but it made things easier for everyone.
prevented annoying and long waits and didn't change much in terms of the battle. |
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VaIas
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| Joined: 16 Dec 2012 |
| Total Posts: 2569 |
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| 17 Dec 2016 11:35 AM |
| I mean in a way the raiders would be limited to 14 anyway, so it's not like it really matters. |
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slavracer
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| Joined: 07 Jul 2009 |
| Total Posts: 19210 |
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| 17 Dec 2016 11:36 AM |
| ya, and like you said they still get the advantage lol. |
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VaIas
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| Joined: 16 Dec 2012 |
| Total Posts: 2569 |
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| 17 Dec 2016 11:37 AM |
| As a raiding clan I would never complain unless you base was extremely defender sided. But if it was a little in favor of defenders I would be perfectly fine with this. |
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zman250
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| Joined: 20 Jan 2011 |
| Total Posts: 18410 |
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| 17 Dec 2016 11:38 AM |
i don't like how clans are making the number of raiders and defenders similar these days
i don't think there should be a raider limit, just an amount of fleetcom required
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slavracer
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| Joined: 07 Jul 2009 |
| Total Posts: 19210 |
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| 17 Dec 2016 11:38 AM |
i mean if it was more defender-biased i'd probably bump the max raiders up a little higher to balance it out.
tbh i can't make unfair bases even if i consciously try |
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VaIas
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| Joined: 16 Dec 2012 |
| Total Posts: 2569 |
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| 17 Dec 2016 11:40 AM |
| This idea is fine tbh. Just make the base fair or a little bit defender sided. Raiders would have a 12:8 number advantage, so they can't argue even if the fort is defender sided as long as you don't go overboard. |
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slavracer
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| Joined: 07 Jul 2009 |
| Total Posts: 19210 |
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| 17 Dec 2016 11:40 AM |
| RETURN OF THE AUTO TURRETS |
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VaIas
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| Joined: 16 Dec 2012 |
| Total Posts: 2569 |
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slavracer
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| Joined: 07 Jul 2009 |
| Total Posts: 19210 |
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| 17 Dec 2016 11:42 AM |
| i think you're just mad you couldn't scout our base kiddo |
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VaIas
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| Joined: 16 Dec 2012 |
| Total Posts: 2569 |
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| 17 Dec 2016 11:45 AM |
| I went there with Vharr before and he used to abuse me with those turrets ): |
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r_y
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| Joined: 25 Feb 2016 |
| Total Posts: 3085 |
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| 17 Dec 2016 11:47 AM |
Coming on discord and
what base are we using im ootl |
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slavracer
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| Joined: 07 Jul 2009 |
| Total Posts: 19210 |
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