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| 09 Jun 2015 06:20 PM |
Dinosaur Simulator: http://www.roblox.com/games/228181322/Dinosaur-Simulator-WIP
Hey there made a thread so that you guys can post some ideas and suggestions for my game Dinosaur Simulator ^.^
Some things to think about before posting an idea or suggestions: o Please be specific if you can. Describe exactly what you want to see in the game. o This is not a bug report thread so please don't post anything relating to current bugs in-game instead message me. o Please don't post anything relating to dinosaur sizes ect. Ik off a stud scale they are smaller than a your Roblox character.
Think of them like this ^.^ : http://puu.sh/ihkEB/94a933a15f.jpg
Some already mentioned ideas: o Nests o AI packs o More Foilage o Elder Age o More Skins
Thanks for reading! I'll often check in when I'm drawing blanks on what to add. |
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| 09 Jun 2015 06:43 PM |
Possible Dinosaurs: Megalodon Titanoboa Sarcosuchus Possible Skins:
Tyrannosaurus-75 robux-Indominous Rex |
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| 09 Jun 2015 06:45 PM |
| Maybe smaller trees they're really weird when they're so big. |
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VaIois
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| Joined: 15 Nov 2014 |
| Total Posts: 13 |
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| 09 Jun 2015 06:54 PM |
Indominus Rex on 12:00AM June 11th through 12:00 AM June 13th. It should be priced at the least amount of 5k DNA. It should be only a tiny bit stronger than Giganotosaurus. After the sale date is finished, it would go off sale and will later be back on sale on special occasions such as holidays for a much cheaper price so people could get it.
Skins should cost DNA points instead of Robux.
The map is a bit too laggy.
It's nearly impossible to navigate around the ocean. |
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| 09 Jun 2015 07:08 PM |
Here's may opinion on eggs: I think that eggs should be, not a stage of growth, but more like spawn point. Let me explain this for that may sound misleading/confusing. dinosaurs can make nests, after making a nest, they have the option to lay eggs in the nest, if there are eggs of your kind in a nest, you have the option to spawn in the nest, hatching from one of the eggs, or just spawn in the wild. Spawning in the nest would use up one of the eggs, (which there would be a limited amount of)
Also: There should be a GUI/bar for "Stomach" which would fill as you eat. when full you can't eat, until your "digest" the food you just ate. When food digests, it will increase your hunger, you can eat when your hunger is full, but not when your "Stomach" is full.
And: Dinosuars should have "eyesight." better "eyesight" would mean a farther veiwing distance, or the fog would have a different distance.
Finnaly: Dinos should have diffent abilities. (E.G. Triceratops: Charge. Some Sauropods: Tail whip. Some other Sauropods: Stomp (AOE damage around them)
PS-[@TheMainSImmer] Titanboa lived after the dinosuars. |
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| 09 Jun 2015 07:08 PM |
Add some "beast" creatures for 1000 DNA, this can be the Megalodon,shastasaurus, and some land creatures that I can't think of right now.
Pterodons and Quetzalcoatlus AI need to fly.
Ability to lay eggs in the nests you mentioned, but you need another member of your species in order to do it, AI will spawn from here after a few minutes, players of the same species can also spawn from these nests, but the AI that come from the nest don't despawn until they travel too far from the nest or are killed.
A dig tool to make burrows, but this tool will only be available to certain creatures. The burrows will despawn after the player leaves. Players will only be able to dig a certain amount of material, to avoid grief.
Increase the ratio of Herbivore AI to carnivore AI. (Have like 3 Herbivore AI for every 1 Carnivore AI)
These are in no particular order. |
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| 09 Jun 2015 07:12 PM |
Fish. Instead of making it where you click on water, why not Algae in the water where you click on it, a fish may come out (maybe prehistoric AI fish)and after that the Algae will disappear. Possibly make it where AI fish can breed, and will spawn naturally in a lake every 10 minutes (randomly) and will attack anything smaller/ same size of it that comes in the water. Bigger bushes for larger fish too. Also leaves. Make it to where herbivores that are large, and have a long neck can eat leaves. Add seasons and ect, where less shrubs where 1.5x as many herbs and ferns there are in game in summer, fall 50% and in winter 25% less. In Spring 2x as many herbs and ferns. Once something large eats a tree, it can only bite it 5 times (after words no more leaves) and each click give 1+ Hunger. This would help big herbivores not get killed and get bigger. |
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| 09 Jun 2015 07:17 PM |
(forgot to mention in last post) Im tired of when I bite something it just runs away, until I waste lots of energy and thirst and hunger trying to catch it, and loose more then I gain. Make it when you bite onto something you get "Grip" and to escape "Grip" You must press space many times to escape and the more the bites, the stronger the grip gets. |
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| 09 Jun 2015 07:28 PM |
Okay, so this game has been awesome from the start. It's, like, my favorite game.
So here are my suggestions:
-I agree with the nest/egg idea.
-I also agree with the AI packs idea
-I think you could add Iguanadon or other dinosaurs like that.
-Maybe more omnivores, like the Gallimimus.
-This is for the nest idea, like add moss and branches you have to collect to build a nest. They would be scattered pieces around the map, like moss on trees, in caves, and stuff. And branches would fall from tree occasionally, and dinosaurs can pick them up depending on the size.
-Elder stage would be cool, but if that was adding, wouldn't the dinosaur have to die of old age sometime then? And if they were 'elder' then they would be slower and weaker.
-Maybe add a gliding dinosaur, like the microraptor.
-I agree with a dinosaur's eyesight idea from another user. Like, for a flying dinosaur it would be sharper, or something (hard to explain)
Thanks! Keep up the great work!!!!
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vbot21
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| Joined: 13 May 2011 |
| Total Posts: 31 |
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| 09 Jun 2015 07:51 PM |
| I think you should be able to smell things. So for an herbivore you can find the location of plants within [insert area of sense here] and same with carnivores when they can sense prey. |
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| 09 Jun 2015 08:21 PM |
ye that bite thing is gr8
BITING LIVING THINGS: You have to go in a "clash" competition, by spamming SPACE, one with most clicks wins, but other dino has to be bigger
BITING DEAD THINGS: Same thing, clash system, but bigger one will always win, but that is if the other dino has stronger muscles |
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| 09 Jun 2015 08:23 PM |
| for certain dinos [like the brachiosaurus and others like it] maybe they could be able to eat leaves off trees |
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| 09 Jun 2015 09:26 PM |
| I Made a idomonus skin. is that ok? its for tyrannotitan though. |
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| 09 Jun 2015 09:44 PM |
| For iOS and android users:For this idea make a button where u can grab food |
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| 09 Jun 2015 09:52 PM |
Yes, we should add indominus rex.
but that would be unrealistic because it's a dino hybrid.
BUT
you should add...
1. egg age (no movement, but really fast to hatch.) 2. Amphibians (example: diplocaulus, Microposaurus, etc.) 3. Gigantic fish (example: megalodon, Dunkleosteus, basilosaurus.) 4.Carcharodontosaurus and carnotaurus. 5. argentinosaurus and paralititan.
and finally...
Make some mammals!
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Jerno616
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| Joined: 08 Jun 2013 |
| Total Posts: 1 |
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| 09 Jun 2015 10:11 PM |
| Eggs you can eat, and not hatch from. I hate dinosaur simulator games where you have to wait looking at an oval waiting for an ugly sack to come squirming out of it in fear and pain. |
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| 09 Jun 2015 10:13 PM |
| Also I desperately want the Argentinosaurus to be in the game. |
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| 09 Jun 2015 11:43 PM |
By food I mean dead Dinosaurs
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| 09 Jun 2015 11:59 PM |
Re-model the t-Rex, it's to small and fat.
I would like to see, Velociraptor. Carcharodontosaurus Troodon Carnotaurus Ceratosaurus Compsagnathus Parasaurolophus Amargasaurus
Please add a few or all the dinosaurs from my list, thanks
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| 10 Jun 2015 12:18 AM |
If this game add any type of sharks the they are tooo OP because sharks don't sleep but not all such as nurse shark. Now cerapsians should have higher health than most than Thyreophora http://www.roblox.com/Titanoceratops-Ouranos-For-ChickenEngineer-item?id=242809474 Titanoceratops birth health should be 50 at teen 65 at adult 105 I don't want Thyreophora which are stegosauria have higher health than cerapsians. Now the meat eaters Spinosaurus should have larger health than T.rex and slower speed Around 95 Health as a adult?. Please this model should be in the game. |
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| 10 Jun 2015 12:21 AM |
| @chicken, I really wanted to tell you my suggestions but for the sake of the game, valois does not like to know about my ideas which would make the game more boring but more "speedy" for his IOS. what should I say then? |
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| 10 Jun 2015 12:30 AM |
@Chicken, if your reading this you might wanna listen to be crucially. the game of the map really seemed deserted, so therefore I have researched about it and come to a best solution to improve the game, chances are anyone using IOS is more likely to lag much or little.
1.) AI dinosaurs have the disability to swim/fly. 2.) AI dinosaurs have their own packs when spawned in the nests. 3.) players can recruit AI dinosaur packs even though they had their own packs. 4.) if players are to join a pack with players, they must have the same skin as usual. if the players changed skin, they are already out of the pack. 5.) herbivores are not called "packs" their called herds. 6.) if you need more builders to help you, there is 1 guy that could help you and that's "Luigithescripter" <-- original name. somehow he has changed names since... 7.) *reminders AI packs --> AI packs Players --> AI packs Players --> Players |
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| 10 Jun 2015 12:44 AM |
Also nest should make sleeping 2x faster Stegoceratops should be in the game.it's a cross hybird and it was idea by JW. |
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