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Re: Problem: Automatic weapons on Mobile fire when unwanted.

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KingBachelors is not online. KingBachelors
Joined: 09 Jan 2014
Total Posts: 108
30 Nov 2016 07:09 PM
Hi, I made mobile able to fire their automatic weapons just by holding their finger on the screen, however, the weapon still fires when they're just trying to move your character or switching weapons, how to make it not activate Bullet Fire when the mobiles are doing stuff like that?
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Ryuzoji is not online. Ryuzoji
Joined: 21 Dec 2015
Total Posts: 937
30 Nov 2016 07:10 PM
You must rewrite it's function to fire and bind it to a button.
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KingBachelors is not online. KingBachelors
Joined: 09 Jan 2014
Total Posts: 108
30 Nov 2016 07:11 PM
Fire and bind it to a button?
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KingBachelors is not online. KingBachelors
Joined: 09 Jan 2014
Total Posts: 108
30 Nov 2016 07:12 PM
Oh, but if I do that, wouldn't that only make the weapon effective in first person (for mobiles)?
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Ryuzoji is not online. Ryuzoji
Joined: 21 Dec 2015
Total Posts: 937
30 Nov 2016 07:13 PM
You can use BindToRenderStep to do this.
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KingBachelors is not online. KingBachelors
Joined: 09 Jan 2014
Total Posts: 108
30 Nov 2016 07:16 PM
I have never heard of BindToRenderStep, what does it do, how do I use it?
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