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Re: How can I get number of players in a server

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SectionOne is not online. SectionOne
Joined: 12 Mar 2010
Total Posts: 3783
25 Nov 2016 02:52 PM
With the universes?
I want to make something like auto-duels, where you can choose between old and new and it also allows you to see how many players are in the server and allows you to join.

Or do I need a server host for that?
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RainingUpwards is not online. RainingUpwards
Joined: 10 Apr 2012
Total Posts: 434
25 Nov 2016 02:56 PM
[insert wuat meme]

This is beyond my experience anyway. I think that's achievable though.


296,098 slices of pizza and counting
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HeIIoISteaIUsernames is not online. HeIIoISteaIUsernames
Joined: 26 Oct 2012
Total Posts: 2906
25 Nov 2016 02:57 PM
matchmaking, something something something





aye
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SoapyDishy is not online. SoapyDishy
Joined: 31 Aug 2015
Total Posts: 2169
25 Nov 2016 02:57 PM
httpservice and a third-party website.
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SectionOne is not online. SectionOne
Joined: 12 Mar 2010
Total Posts: 3783
25 Nov 2016 02:58 PM
Yeah I was told I can somehow get that through universes. But he didn't answer if it is done with the server host or not.
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DivinePheonix is not online. DivinePheonix
Joined: 30 Mar 2011
Total Posts: 11190
25 Nov 2016 03:09 PM
I would not use DataStores and Universes(Don't know if you can either way), if you have experience with Google Spreadsheets or off site data, I would 100% look into that instead. Much quicker, cleaner, and efficient.
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SectionOne is not online. SectionOne
Joined: 12 Mar 2010
Total Posts: 3783
25 Nov 2016 03:16 PM
Alright, thanks for the help.
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Exonrix is not online. Exonrix
Joined: 25 Feb 2010
Total Posts: 706
25 Nov 2016 03:18 PM
might be useful:

http://devforum.roblox.com/t/using-google-spreadsheets-as-a-database/12658
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
25 Nov 2016 03:19 PM
datastores + onupdateasync


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Froast is not online. Froast
Joined: 12 Mar 2009
Total Posts: 3134
25 Nov 2016 03:58 PM
This is not complex enough to justify setting up a server or using off-site storage, DataStores should be fine and simpler anyways (we're just talking the guid and number of players for god's sake).
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GearMechs is not online. GearMechs
Joined: 01 Dec 2010
Total Posts: 1220
25 Nov 2016 04:07 PM
Couldn't you just use HttpService on the game's page, and decode the number of players from the HTML?


R$6,587 - Developer, Animation, GFX artist.
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DivinePheonix is not online. DivinePheonix
Joined: 30 Mar 2011
Total Posts: 11190
25 Nov 2016 04:11 PM
I mean I could be wrong or w/e but I don't think you can make requests to roblox website
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booing is not online. booing
Joined: 04 May 2009
Total Posts: 6594
25 Nov 2016 05:13 PM
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