Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 24 Nov 2016 06:41 PM |
| they're not. polygons = faces of a rendered object. |
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Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 24 Nov 2016 06:41 PM |
how do u check the amount?
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Dalmati
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| Joined: 21 Nov 2015 |
| Total Posts: 1862 |
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| 24 Nov 2016 06:41 PM |
you need to go in to make a seperate constructer and the whole class
first u just take the section of the object
then do the util function lua.instances.util to check it
look up the commands |
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| 24 Nov 2016 06:43 PM |
you dont check on roblox. you can only check polygons of unions, under the property called 'TriangleCount'
why are you asking, i think you're trying to get at wanting to optimize and lower polygon count of a meshpart or union. |
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Dalmati
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| Joined: 21 Nov 2015 |
| Total Posts: 1862 |
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| 24 Nov 2016 06:44 PM |
if he wants the solid proof
he needs to access the property through the object oriented method
and create a whole new class that with the util that can be used
to check |
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Veloric
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| Joined: 24 Jul 2013 |
| Total Posts: 12668 |
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Dalmati
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| Joined: 21 Nov 2015 |
| Total Posts: 1862 |
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| 24 Nov 2016 06:45 PM |
| ##### ## ##### and you clearly dont know what youre talking baout |
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Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 24 Nov 2016 06:46 PM |
| im trying to reduce lag by reducing unions with high polygon counts |
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Dalmati
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| Joined: 21 Nov 2015 |
| Total Posts: 1862 |
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| 24 Nov 2016 06:47 PM |
have you tried using the util
lua.equalize.util
if you look up the fuctions
u can easily do that and reduce the polygon count
:3 |
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| 24 Nov 2016 06:47 PM |
| unfortunately due to roblox's primitive optimization support of unions thats not possible. export the union out of studio and import it into blender or maya and optimize it there. export it from there and re-import it back as a meshpart to do that. |
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Dalmati
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| Joined: 21 Nov 2015 |
| Total Posts: 1862 |
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| 24 Nov 2016 06:49 PM |
poly, you can just bypass that by exporting it through the compiler and importing it back with the command included
lmao
xd |
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Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 24 Nov 2016 06:50 PM |
| is there any notable ways to increase server latency |
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Dalmati
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| Joined: 21 Nov 2015 |
| Total Posts: 1862 |
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| 24 Nov 2016 06:51 PM |
| no, unless you somehow import a sole server class from a java compiler i doubt u can do that |
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| 24 Nov 2016 06:51 PM |
"is there any notable ways to increase server latency"
why would you want to do that. you want to decrease it not increase it. |
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Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 24 Nov 2016 06:53 PM |
decrease*
im multitasking so sorry |
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