NLS888
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| Joined: 10 Feb 2012 |
| Total Posts: 455 |
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| 07 Nov 2016 09:47 PM |
If you have an animation for rolling, is there a script for the animation to initiate on impact, at a certain height maybe?
Thanks,
~ Deception Shadow |
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x_o
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| Joined: 04 Jun 2015 |
| Total Posts: 4378 |
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| 07 Nov 2016 09:48 PM |
yeah there is
just write one it isn't that hard
^-^ |
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| 07 Nov 2016 09:54 PM |
humanoid.FreeFalling:connect(function(isF) if isF then local dist=0 repeat dist=dist+wait() until humanoid:GetState().Name~='FreeFalling' end if dist>50 then --might need tweaking animTrack:Play() end end)
idk |
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NLS888
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| Joined: 10 Feb 2012 |
| Total Posts: 455 |
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| 07 Nov 2016 09:57 PM |
I'm not a scripter, so please help. :(
Thanks,
~ Deception Shadow |
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NLS888
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| Joined: 10 Feb 2012 |
| Total Posts: 455 |
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| 07 Nov 2016 09:59 PM |
Oh sorry Lua_pointer I didn't see your post, let me try it out and see if it works!
~ Deception Shadow |
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