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Re: Can GetLastInputType() get the key released's name?

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Greak5245 is not online. Greak5245
Joined: 15 Jun 2013
Total Posts: 235
07 Nov 2016 11:32 AM
Is there any way you can get the name of the key you have released by using game:GetService('UserInputService').GetLastInputType()? If not is there any other way I can get the key released?
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Wunder_Wulfe is online. Wunder_Wulfe
Joined: 13 Sep 2016
Total Posts: 8356
07 Nov 2016 11:44 AM
Use IsKeyDown(Enum.KeyCode["KEY"])
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
07 Nov 2016 12:42 PM

uis.InputBegan:connect(function(input,event)
if input.KeyCode == Enum.KeyCode.E then
print('Pressed E')
end
end)

uis.InputEnded:connect(function(input,event)
if input.KeyCode == Enum.KeyCode.E then
print('UnPressed E')
end
end)


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Greak5245 is not online. Greak5245
Joined: 15 Jun 2013
Total Posts: 235
07 Nov 2016 01:24 PM
I just got my own thing to work, but by this you reduce the activity with 0.3% so cheers mate.
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