C_Sharper
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| Joined: 03 Oct 2011 |
| Total Posts: 6405 |
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| 31 Oct 2016 02:28 PM |
Currently scripting the UI. There are several categories in the shop to keep the game interesting:
Primary weps, secondary items (melee stuff), etc items (grenades, mines, etc), clothing (affects the character's jump, health, and speed, maybe others in later updates), and flashlights. Cause some game modes will be at night. I'll probably add more categories if I can come up with something cool.
There's also a premium shop, where you can get cash injections, XP boosts, or other special bonuses. I'm gonna cut the price down according to a good standard.
I gained my inspiration from playing Zombie Rush. However I'm gonna be doing twists on this so it's different from it. It's a classic concept though, run around staying alive whilst destroying the dogebots.
Looking for ideas, shop suggestions, maybe even a map builder if you're interested. ^_^ |
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123bbz
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| Joined: 18 Apr 2012 |
| Total Posts: 88 |
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| 31 Oct 2016 03:44 PM |
| I'm willing to build for you if you can script a future project for me |
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storm_xst
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| Joined: 27 Jul 2016 |
| Total Posts: 1205 |
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| 31 Oct 2016 05:03 PM |
Zombie Rush is a pretty crappy game TBH. Make sure you avoid what it did wrong:
- make enemies actually have a variation other than size / health -- like the Special Infected in L4D2
- A decent selection of maps so it doesn't get repetitive
- Make every gun automatic, but have a larger cooldown on guns you'd want to be semi auto. ZR requires constant clicking and it can actually be painful to play, ESPECIALLY in the later rounds as you will be dealing with loads of enemies.
- Weapon variation. Most of the ZR weapons are boring and identical because they're the same apart from their damage.
- Change the way respawning works. There is far too much downtime in ZR when you die or join the game late. |
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C_Sharper
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| Joined: 03 Oct 2011 |
| Total Posts: 6405 |
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| 31 Oct 2016 06:00 PM |
| Thanks for the suggestions Storm. I will definitely implement these! |
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storm_xst
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| Joined: 27 Jul 2016 |
| Total Posts: 1205 |
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C_Sharper
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| Joined: 03 Oct 2011 |
| Total Posts: 6405 |
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