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| 29 Oct 2016 01:47 PM |
What are the possible causes that I need to look over if a player is playing my game for 15-30 minutes and then they randomly start lag spiking horribly and then they crash? (I've experienced it myself).
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| 29 Oct 2016 01:50 PM |
Could be
-network -virus scripts that lag your game -slower computer -lots of scripts running at the same time -lots of moving parts
i can't tell for sure |
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| 29 Oct 2016 01:51 PM |
Well, this could be because there is a function that is generating new stuff and it starts taking up too much game processing power. Since you said this is "per person" then it safe to assume this is a client issue (E.g PlayerGui, StarterPack, Player, etc)
I would look into that and if you find it, send it to the debris and have it cleaned. |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 29 Oct 2016 02:25 PM |
| Sounds like a memory leak or something of that nature. Perhaps you aren't deleting unused stuff. |
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| 29 Oct 2016 02:40 PM |
How do I find the issue?!? This is really frustrating me. Thanks for the replies.
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| 29 Oct 2016 04:24 PM |
How to avoid/find & fix memory leaks?
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 29 Oct 2016 04:30 PM |
the game is filteringenabled. so if it's not a memory leak idk. this is too hard to find and fix
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 30 Oct 2016 01:07 AM |
| Try opening the game in Studio and then see if it's creating lots of unneeded instances somewhere. |
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