Desolent
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| Joined: 15 Sep 2012 |
| Total Posts: 1486 |
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| 13 Oct 2016 11:02 PM |
I know it's probably extremely easy, but i'm extraordinarily dumb.
Basically, I want a script that changes once you hit a block, that script will stop the music that was previously playing, and will start a new track and will keep playing even if you die or anything else. (Basically, i'm making a speed run type-thingy, (not anything like speed run) and want music that functions the same way)
I've tried doing this multiple times, but getting a local-script to do that seems to be out of my league. Can someone make it for me? Or link me to something that can make the task at hand easier? |
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| 13 Oct 2016 11:08 PM |
turn off player gui auto reset on respawn in startergui and put it in the gui
then
part.Touched:connect(function(obj) if obj and obj:IsDescendantOf(game.Players.LocalPlayer.Character) then print("yay new track") end end) |
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