schwish
|
  |
| Joined: 08 Oct 2016 |
| Total Posts: 8 |
|
|
| 10 Oct 2016 03:51 AM |
Taking each and everyone into consideration? I plan on hitting front page sooner or later..
If I like your idea, I'll give you 500 robux. Be creative! |
|
|
| Report Abuse |
|
|
Max88899
|
  |
| Joined: 31 Jul 2016 |
| Total Posts: 136 |
|
|
| 10 Oct 2016 06:54 AM |
This is my idea, but what d i have to loose?xd
It's an RPG trading card battling game, kind of with wizards and stuff. So, the concept is to fight against other players with trading cards, you can sell, buy, and trade, and i chose to think of this because i'm tired of all the violence in these games with swords, guns, bombs, ect. So why not bring back the old days of battling with trading cards? Since it's wizard related, every character starts as a human (beginner) and by battling other players they learn more trading cards and xp which they use to level up, as they level up they become stronger, and become in wizards and such (there will be more rankings later on) then, wizards have magic powers and more powerful trading cards to battle with. There are also shops, for armour, to be bought and trading cards to sell and buy. There is also a special shop of gamepasses, to buy like 10 extra trading cards, a special pass to get powers as humans, (for those who like to beat the game quickly and not want to wait until being wizards to get powers), a special gamepass for extra xp, or gold. Also, gold can be used to buy the armour and such. There is also a special gamemode called "Training" this is a special gamemod in which you can test out your trading cards, and battling strategies against mobs like zombies, trolls, giats and such without gaining or loosing anything, it's just for practice!
Does this have enough potential to become a good game one day? xd |
|
|
| Report Abuse |
|
|
| |
|
|
| 10 Oct 2016 08:29 AM |
A real time strategy game where each player has a section if the map which they need to fortify/ defend against the other players. There could be a player market where the players can buy and sell materials to each other to win the battles, this of course would recquire an in game currency which would either by earned or bought with R$. The players could create allies with each other or declare war which would incentivize teamwork instead of just the "kill everything" attitude some players have. It would be round based and the person with the most land (captured by taking strongholds around the map) would be the winner and would be rewarded with in game currency as the prize of winning which would make the players feel like they're achieving something or working towards a goal.
( PM me if you need a builder) |
|
|
| Report Abuse |
|
|
schwish
|
  |
| Joined: 08 Oct 2016 |
| Total Posts: 8 |
|
|
| 10 Oct 2016 10:48 AM |
Good ideas so far, taking all into consideration and choosing the best one. Give me more please!
Note: This game must have the interest of both kids and teenagers, because I plan on reaching front page. |
|
|
| Report Abuse |
|
|
| |
|
| |
|
| |
|