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| 08 Oct 2016 02:08 AM |
bump normal specular and height (for smooth terrain)
-skydude221 |
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Quebankus
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| Joined: 25 Aug 2011 |
| Total Posts: 846 |
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| 08 Oct 2016 02:53 AM |
isnt bump and normal the same thing? and 1234% support |
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| 08 Oct 2016 03:45 AM |
| First they should optimize the game for multi core CPUs, then they should optimize it for GPU physics, and only then should they do all of that. At its current state, the engine won't be able to handle all of it. |
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Quebankus
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| Joined: 25 Aug 2011 |
| Total Posts: 846 |
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| 08 Oct 2016 06:23 AM |
| You know, graphics configurations exists... |
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| 08 Oct 2016 06:49 AM |
| Roblox relies almost only on CPU, and on the GPU only for rendering. There are no GPU accelerated physics (which will increase FPS quite a lot on some computers) or any other advanced stuff, Roblox is pretty much at the same level as Minecraft at this point, except that Minecraft can be modded with graphic mods like GSLS Shaders and Optifine. |
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