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Re: detect client changing workspace?

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gogo6104 is not online. gogo6104
Joined: 10 Feb 2010
Total Posts: 326
06 Oct 2016 04:55 PM
So, say we have a game with FilteringEnabled off, alright?

Is there a way that a script can detect a change in the workspace, and WHICH player(client) made that change?


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leo1457 is online. leo1457
Joined: 01 May 2014
Total Posts: 6921
06 Oct 2016 04:58 PM
idk


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killerbot29003 is not online. killerbot29003
Joined: 04 Oct 2014
Total Posts: 3054
06 Oct 2016 05:00 PM
Probably not, and you should learn FilteringEnabled.


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gogo6104 is not online. gogo6104
Joined: 10 Feb 2010
Total Posts: 326
06 Oct 2016 05:00 PM
I know Filtering Enabled >.>

I'm wondering


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batistapowerbonbtla is not online. batistapowerbonbtla
Joined: 16 Dec 2011
Total Posts: 2203
06 Oct 2016 05:07 PM
Yes

https://www.roblox.com/library/322704057/Hillary-Clinton
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gogo6104 is not online. gogo6104
Joined: 10 Feb 2010
Total Posts: 326
06 Oct 2016 05:08 PM
You're hilarious.


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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
06 Oct 2016 06:54 PM
No. Use FE


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gogo6104 is not online. gogo6104
Joined: 10 Feb 2010
Total Posts: 326
06 Oct 2016 08:13 PM
My whole goal was to detect client changing workspace, not ask whether I should use FE or not :P

But I guess you can't.


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