SonicB396
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| Joined: 07 Apr 2014 |
| Total Posts: 27 |
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| 02 Oct 2016 02:33 PM |
| I'm just curious, because # honestly prefer the simplicity of parts and unions. # know ROBLOX itself occasionally uses terrain (see Roblox Wiki on kill bricks) but do any actual developers use any part of terrain? besides water? |
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SonicB396
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| Joined: 07 Apr 2014 |
| Total Posts: 27 |
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| 02 Oct 2016 02:37 PM |
| why is the letter I censored aaaa |
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Cytheur
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| Joined: 12 Aug 2014 |
| Total Posts: 7328 |
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| 02 Oct 2016 03:10 PM |
1) Unions aren't 'simple'. They're there to make bricks more complex, with shapes and such.
I personally like smooth terrain. Just currently with roblox's engine, it causes a lot of lower end computers to lag. Therefore you can't get a game popular using it, so I don't use it. |
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| 02 Oct 2016 03:41 PM |
| ^ shard online, uses it heavily and doesn't seem to lag my computer which is more on the lower end |
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