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Re: Monetize models

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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
01 Oct 2016 11:05 AM
People who create models should receive 5% of the revenue of any game using their model.
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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
01 Oct 2016 11:11 AM
At least please consider this.
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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
01 Oct 2016 11:13 AM
It isn't exploitable because the game has to generate revenue and it would add 5% to the taxes, I feel that this would be a good feature because then you wouldn't have to build a full fledged game but rather you can just build an item and make money from it.
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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
01 Oct 2016 11:16 AM
Can someone at least tell me why this is a terrible idea and that I should quit foruming?
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Anthonychi is not online. Anthonychi
Joined: 06 Jun 2010
Total Posts: 3324
01 Oct 2016 12:10 PM
Support

I will make more fake models

Would you like some oil in that flame war?
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jak343 is not online. jak343
Joined: 23 Oct 2012
Total Posts: 1158
01 Oct 2016 12:21 PM
Support!
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axhacker2501 is not online. axhacker2501
Joined: 06 May 2013
Total Posts: 4307
01 Oct 2016 12:30 PM
But, if the model is made by the same person who developed the game, that person shouldn't get any extra revenue.
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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
02 Oct 2016 05:30 AM
Also have some sort of moderation against fake models and only add the 5% if models are used.
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Faxu is not online. Faxu
Joined: 08 Feb 2010
Total Posts: 2937
02 Oct 2016 05:54 AM
If models are used take a 15% percent of profits and then divided that amount between all the people whose models are used in the game. This way there can't be over 100% of the profits being divided among the model makers, and the creator can't be left with nothing.
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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
02 Oct 2016 07:15 AM
^gud idea
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Yi_Heng is not online. Yi_Heng
Joined: 09 Dec 2011
Total Posts: 2183
02 Oct 2016 07:50 AM
People can easily republish models and gain profit that way. Moderation would be near to impossible due to the easily abusable way of doing this.

No support.
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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
02 Oct 2016 12:01 PM
But we need a way to reward users who create models when that model is used in a game.
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wonderful72pike is not online. wonderful72pike
Joined: 13 Jul 2010
Total Posts: 7009
02 Oct 2016 12:03 PM
There's no way to track it though. You can't put anything in a model that will tell the site "hey, this game is using the model." If I insert a model into a game and immediately delete it, yeah that's easy. But then you have situations where the players take the model, unpack the contents, put them in random places, redo them, then delete some and keep others. At what point is it still their model? How do you keep track of that? It's impossible to implement fairly.
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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
02 Oct 2016 01:27 PM
All I know is not to ask me I can't code
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BeefJerky66 is not online. BeefJerky66
Joined: 02 Sep 2012
Total Posts: 573
02 Oct 2016 01:28 PM
OOOO I KNOW EACH MODELWHEN IT GETS UPLOADED SHOULD HAVE A SCRIPT THAT ACTS AS A LITTLE FLAGTHAT SAYS TO ROBLOX"HEY THIS GUY MADE THIS THING"
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happypogo123 is not online. happypogo123
Joined: 05 Jul 2012
Total Posts: 4727
02 Oct 2016 01:31 PM
No support, will be used to scam.


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