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| 29 Sep 2016 01:43 AM |
Has some materials and colors to fix but I want to see if you like it or not. It's a f70 |
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Cariole
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| Joined: 12 Jun 2012 |
| Total Posts: 2621 |
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| 29 Sep 2016 01:46 AM |
Sure, send me some links.
R$2 |
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| 29 Sep 2016 01:49 AM |
| I also did a good job on the airport without free models and the plane without free models and it might be the best plane you've ever seen. |
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| 29 Sep 2016 02:57 AM |
Nice job! Although let me give you a some criticism so you can improve on it.
Overall model looks great, you did the nose and the main fuselage better than I will ever make with Roblox's CSG, but:
- The wings are too thick, they should start off thick then gradually become thin towards the end of the wing. - Leaning edge is not cylindrical - Front of tail is also not cylindrical
Anyways if you do plan on making more detailed planes I do recommend you use mesh parts for incredible levels of detail but for a CSG model it looks great! |
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| 29 Sep 2016 01:41 PM |
| Oh thanks I like to see supportive comments like this and thanks for the heads up I want to see what people think, and if it's bad I would like to fix it. |
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| 29 Sep 2016 01:43 PM |
| But the reason why I didn't use mesh parts at first is cause I didn't know if I could make my own with the special mesh I thought I could only get it from free models and with this plane I always tried to not use free models. |
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| 30 Sep 2016 05:15 AM |
| You could make mesh parts through Blender and import them officially into Roblox. The level of detail you can achieve from there is far greater than Roblox's CSG. Although admittedly its more difficult to use a 3D Modelling program than to use Roblox's CSG. |
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| 01 Oct 2016 03:10 PM |
| Theres a problem. LAG. And also ROBLOX has a limit of how much triangles you have but I do have blender it's not that hard but it would be hard to make a plane. |
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| 01 Oct 2016 03:19 PM |
Anything as long as you can play it on the iPad and a prison
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Mvgnifico
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| Joined: 31 Jul 2013 |
| Total Posts: 1878 |
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| 01 Oct 2016 04:30 PM |
I really like it! I've always wanted to do plane modeling. How did you do the nose?
The inner machinations of my mind are an enigma |
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| 01 Oct 2016 10:59 PM |
| It's called using a brain computer and hands. |
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| 01 Oct 2016 11:43 PM |
Lag is certainly an issue yes with mesh parts, only if there are too many tris though. But if you make a detailed plane then cutting it up in parts of 5000 tris. Upload those cut ups and put them back together in studio.
Congrats, you just bypassed the 5000 tris limit |
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| 02 Oct 2016 12:11 AM |
| I don't think you can cut like that in blender. But I think that would take longer time and less detail. |
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| 02 Oct 2016 01:24 AM |
Actually you can by using a loopcut then splitting the vertices and making an object its own.
That way you can maintain the detail but it will be more time consuming. |
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| 02 Oct 2016 01:31 AM |
| Whoops I meant bisect tool, not loopcut |
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FPSPwnz0r
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| Joined: 27 Jun 2011 |
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