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| 30 Sep 2016 08:50 PM |
i'm making a game and i want there to be a gui button where if u click on it, it opens up a menu and on that menu there are other buttons that give you items when you click on them.
what i have now is in startergui i have a screengui with a textbutton in it. that's it. idk how to do anything else with guis.
#code print("cool signature") |
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| 30 Sep 2016 08:54 PM |
| I can do it for you for a small loan of a million robuxes :) Kidding, I can do it and we can negotiate a price. PM me if you want to hire me. |
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| 30 Sep 2016 08:56 PM |
willing to pay 100 to 300 robux if the help i get is good that's not a lot of robux but it's almost all of what i have so u may as well take it
#code print("cool signature") |
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| 30 Sep 2016 08:58 PM |
| Haha yeah, I can do it for 300 robux. I'll make sure to comment and stuff to let you know what's going on and how to add stuff :P Send me a PM over the details. |
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storm_xst
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| Joined: 27 Jul 2016 |
| Total Posts: 1205 |
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| 30 Sep 2016 10:28 PM |
Yoooo.. Don't get conned by this guy. This stuff is easy and you should learn it. Even if you didn't, it's still worth 10 ROBUX, lol
You can use MouseButton1Down and visibility. That's easy.
This should work if it's in a localscript and you switch out the "GuiHere"s and stuff.
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local Plr = game.Players.LocalPlayer -- Grabbing localplayer from localscript local plrgui = Plr.plrgui -- More variables to keep it short
plrgui.GuiHere.ButtonHere.MouseButton1Down:connect(function() -- When the button is pressed, run this
plrgui.OpenedGuiHere.Visible = true -- Set the visibility to TRUE. This should also set any children of the Gui (like the button) also invisible.
plrgui.GuiHere.Visible = false -- the opposite.
end)
---
There are more complicated things you can do with this, but this is a decent start. Try that and see if it works. |
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T_ry
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| Joined: 04 Jul 2012 |
| Total Posts: 230 |
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| 01 Oct 2016 12:55 AM |
hmu and I can make it look nice for free
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