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| 19 Sep 2016 08:13 PM |
colorvalue = script.Parent.Configurations.FloatieColor.Value
script.Parent.Floaty1.BrickColor = Color3.new().. colorvalue script.Parent.Floaty2.BrickColor = Color3.new().. colorvalue
please help |
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Brandon59
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| Joined: 20 Aug 2008 |
| Total Posts: 36 |
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| 19 Sep 2016 08:15 PM |
What are you trying to do..?
Why not something like
script.Parent.Floaty1.BrickColor = BrickColor.Random()
+1 |
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| 19 Sep 2016 08:16 PM |
| i am doing a configuration so when a color3 value is in the configurations it turns the floaties into that color |
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Brandon59
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| Joined: 20 Aug 2008 |
| Total Posts: 36 |
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| 19 Sep 2016 08:17 PM |
Oh, I'm stupid then sorry xd
+1 |
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| 19 Sep 2016 08:25 PM |
What's not working? Did the color change?
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| 19 Sep 2016 08:37 PM |
| the color didnt change what else |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 19 Sep 2016 10:35 PM |
colorvalue = script.Parent.Configurations.FloatieColor.Value
script.Parent.Floaty1.BrickColor = Color3.new(colorvalue) script.Parent.Floaty2.BrickColor = Color3.new(colorvalue)
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| 19 Sep 2016 10:49 PM |
you need to research lua operators .. is concatenation this will only work on a table with a respected metatable that has a __concat method or strings |
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