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| 19 Sep 2016 09:28 PM |
Maybe a 5 minute limit, however if it crosses 2 minute or whatever the limit is right now you have to pay an additional 50ish robux per minute.
This would be nice especially if you want to upload full songs to play on games, I find it annoying to be listening to one song and when it starts getting really good it just cuts out and leads on to my next song (a feature on my game)
Follow me on Twitter: @OpticUniversse or Subscribe on YouTube: OpticUniversse |
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| 19 Sep 2016 09:30 PM |
| Eh, if we're going to charge an extra 50 ROBUX per minute why bother hard capping it at all? I'm fine with a pay as you go system, I'd gladly throw down a few hundred ROBUX to upload Ghost's new EP in it's entirety. |
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| 19 Sep 2016 09:31 PM |
@Intern that's actually a neat idea, especially for people who only want to play like 15-30 seconds, so you don't have to pay for 2 minutes of audio. I interpreted your post right, right?
Follow me on Twitter: @OpticUniversse or Subscribe on YouTube: OpticUniversse |
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| 19 Sep 2016 09:33 PM |
Now my ears can bleed to radios instead hearing my surroundings for longer times.
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| 19 Sep 2016 09:37 PM |
| Yeah, the concept of paying... what is it, 100 ROBUX? It's ridiculous to have to pay the same amount for a two minute song and a five second audio clip. Perhaps just charge a base fee of 50 ROBUX plus 25 ROBUX for every 60 seconds after that. A two minute clip will run you the original 100 ROBUX and I can spread the glory of Papa Emeritus III for a nominal fee. |
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