DeaTerra
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| Joined: 30 Jan 2012 |
| Total Posts: 69 |
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| 19 Sep 2016 10:08 AM |
| If I were to alter some properties within a BillboardGui in Workspace using a client-side script, I'm guessing everyone wouldn't be able to see the change since it's firing from a client side. So how would I be able to make that change visible to everyone? |
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| 19 Sep 2016 10:10 AM |
| simply change it on the server |
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DeaTerra
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| Joined: 30 Jan 2012 |
| Total Posts: 69 |
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| 19 Sep 2016 10:12 AM |
Oh, I thought Gui aspects were strictly Client-Sided.
I remember someone informing me that... |
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| 19 Sep 2016 10:14 AM |
no, guis are only client sided if you put the gui inside someone elses playergui and they also can only detect user input locally use remote events or functions |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 19 Sep 2016 10:30 AM |
simply modify the billboard on the server if you want everyone to see the change
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| 19 Sep 2016 10:52 AM |
Things in workspace are generally server-side, especially if FilteringEnabled is off.
If FE is off, you can modify server-side things, like that BillboardGui, client-side and have it make the change on the actual server.
If FE is ON, the client can't directly do anything to affect what other players see, and RemoteEvents/Functions have to be used.
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