RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 16 Sep 2016 10:03 AM |
hi guys
i cannot use filteringenabled in my game because of the server to client delay, the lag is really important in my game & the delay will mess everything up (it makes the ball really choppy)
is there any good alternatives to filteringenabled or is my game doomed
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RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 16 Sep 2016 10:05 AM |
| wait can i use remoteevents & remote functions while filteringenabled is off |
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| 16 Sep 2016 10:06 AM |
| Well you can but that defeats the whole point. |
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RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 16 Sep 2016 10:09 AM |
thanks but wouldnt it stop some hacks because id make every script (other than the one that cannot work with FE) still use remotes or will it be useless |
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| 16 Sep 2016 10:13 AM |
*Facepalm* Using FE makes your game secure, not using REs/RFs. If you want to make your game secure then: 1. Enable FE 2. Fix the scripts that don't work with FE 3. Continue developing from there |
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RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 16 Sep 2016 10:16 AM |
thx but the script isnt fixable theres nothing wrong with the script its just the delay from the server will make it choppy & this will ruin the game |
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OzzyFin
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| Joined: 07 Jun 2011 |
| Total Posts: 3600 |
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| 16 Sep 2016 10:22 AM |
I suppose this tells you what to do http://wiki.roblox.com/index.php?title=Fighting_Lag
There is latency even if FE is disabled, it's just not as noticeable. Move the ball client side and do all the important checks server side. The ball is not laggy server side, it's the latency in replication that makes it look bad. |
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RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 16 Sep 2016 10:39 AM |
TimeTicks already gave you that link noob Stop using FE |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 16 Sep 2016 12:33 PM |
FE is the only alternative dummy.
You need to get proper networking in order to reduce lag.
What is your game even about?
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RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 16 Sep 2016 08:08 PM |
its a sports game now I understand why pretty much every ro-sports game on roblox (any sport game that uses a ball) doesn't have filteringenabled in their game i tried everything & its basically impossible to make it smooth no matter what |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 16 Sep 2016 08:19 PM |
lol the ball shouldnt even be controlled by re's at all. the server handles everything
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RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 16 Sep 2016 09:21 PM |
yeah I know I just put everything in a script in serverscriptservice and the delay is still there normally I wouldn't care about a slight delay but this is actually terrible & it ruins the game i tried every possible way & theres no way I can remove this delay other than turning FE off thats why i was looking for other alternatives to prevent hackers because theres no way FE will work with this ;( |
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