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| 15 Sep 2016 03:16 PM |
Ok so I am trying to revive this broken game called Coaster Creator by ice128, I surprisingly fixed a lot of stuff that were broken from updates. But there's an even bigger problem...
Ok so the game works fine a bit on Play in the View section of Studio with a lot of glitches, but when I play the game publicly, the tools that shows up when I go on Play in Studio doesn't show up in Public Play... Can someone help me?
Certain tools only show in Play when I press Play in View section, but when I press Play on my profile the tools doesn't show up there, it only shows up on the Studio version, can someone help? |
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leo1457
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| Joined: 01 May 2014 |
| Total Posts: 6921 |
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| 15 Sep 2016 03:18 PM |
not a glitch. it's probably something in a script.
Trumps wall https://www.roblox.com/games/503184302/Trumps-wall |
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| 15 Sep 2016 03:21 PM |
Here I'll give you a script in one of the tools that doesn't show up when I press play in public mode, hopefully you can help.
--- SonOfSevenless print("Teleport Spell Loaded")
local COOLDOWN = 0 local MP = 0
bin = script.Parent
function TryToCast(player) -- returns true if player may cast this spell
-- make sure this player has the wizard board stats local stats = player:findFirstChild("leaderstats") if stats == nil then return false end local mana = stats:findFirstChild("Mana") ####################################################################################################### if (mana.Value >= MP) then mana.Value = mana.Value - MP return true end
return false end
function teleportPlayer(pos)
local player = game.Players.LocalPlayer if player == nil or player.Character == nil then return end
local char = player.Character.Torso
local sound = Instance.new("Sound") sound.SoundId = "" sound.Parent = char #################################################################################################################### sound = Instance.new("Sound") sound.SoundId = "" sound.Parent = char sound.PlayOnRemove = true sound:remove()
end
enabled = true function onButton1Down(mouse) if not enabled then return end
local player = game.Players.LocalPlayer if player == nil then return end --if TryToCast(player) == false then return end
enabled = false mouse.Icon = "rbxasset://textures\\ArrowFarCursor.png"
-- find the best cf local cf = mouse.Hit local v = cf.lookVector
teleportPlayer(cf.p)
wait(COOLDOWN) mouse.Icon = "rbxasset://textures\\ArrowCursor.png" enabled = true
end
function onSelected(mouse) mouse.Icon = "rbxasset://textures\\ArrowCursor.png" mouse.Button1Down:connect(function() onButton1Down(mouse) end) end
bin.Equipped:connect(onSelected)
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| 15 Sep 2016 03:23 PM |
| Also the tools were originally a regular Script, then I changed it to LocalScript. Did that make it fix or did it make it worse? The game is from 2010 so I suppose the tools are HopperBin? |
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| 15 Sep 2016 03:33 PM |
| Like NONE of the tools pop up in public play mode, but when I press Test in Studio, only some of the tools work. Help me please? Maybe if we go to Team Create it'll make more sense |
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Nicient
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| Joined: 30 Aug 2016 |
| Total Posts: 174 |
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| 15 Sep 2016 03:34 PM |
What Is going on, K, I'm gonna go do some musical.ly's. C ya.
https://www.youtube.com/watch?v=NjdBVPtMj2w |
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