Exceptive
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| Joined: 28 May 2012 |
| Total Posts: 6302 |
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| 13 Sep 2016 02:24 PM |
its not any other script that is preventing this tool from working. the speed only works in studio, has no effect in-game
local Tool = script.Parent local Bag = Tool:WaitForChild("Handle")
local Character local Humanoid
local Unequip = script:WaitForChild('Unequip')
local function OnEquipped() Character = Tool.Parent Humanoid = Character:WaitForChild('Humanoid') Humanoid.WalkSpeed = 22.0 end
local function OnUnequipped() Humanoid.WalkSpeed = 16.0 end
Tool.Equipped:connect(OnEquipped) Tool.Unequipped:connect(OnUnequipped)
Unequip.OnInvoke = function() Humanoid.Walkspeed = 16.0 end
#code Print ("Dream Catalog") wait(1) -- Exceptive |
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| 13 Sep 2016 02:29 PM |
2 questions:
1. Any error output in-game? 2. FilteringEnabled true or false?
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Exceptive
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| Joined: 28 May 2012 |
| Total Posts: 6302 |
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| 13 Sep 2016 02:30 PM |
filtering is enabled
#code Print ("Dream Catalog") wait(1) -- Exceptive |
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| 13 Sep 2016 02:31 PM |
make sure the script is a localscript, and you're probably going to have to use remoteevents to change the humanoid's speed
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