DJumble
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| Joined: 28 Dec 2015 |
| Total Posts: 440 |
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| 12 Sep 2016 12:39 PM |
Script:
function onClicked(plr) wait() script.Parent.CFrame = CFrame.new(993.12, -0.4, 37.6) wait() script.Parent.CFrame = CFrame.new(993.12, 0.2, 36.6) wait() script.Parent.CFrame = CFrame.new(993.12, 0.8, 35.6) wait() script.Parent.CFrame = CFrame.new(993.12, 1.4, 34.6) wait() script.Parent.CFrame = CFrame.new(993.12, 1.8, 33.6) wait() script.Parent.CFrame = CFrame.new(993.12, 2.2, 32.6) wait() script.Parent.CFrame = CFrame.new(993.12, 2.4, 31.6) wait() script.Parent.CFrame = CFrame.new(993.12, 2.2, 30.6) wait() script.Parent.CFrame = CFrame.new(993.12, 1.8, 29.6) wait() script.Parent.Parent.Pokemon:Destroy() script.Parent.ParticleEmitter.Enabled = true wait(5) script.Parent.ParticleEmitter.Enabled = false local player = game.Players[""..plr.Name] player.PlayerGui.Caught.Caught.Visible = true wait(5) player.PlayerGui.Caught:Destroy() game.Workspace.CurrentCamera.CameraSubject = plr.Character.Humanoid game.Workspace.CurrentCamera.CameraType = "Custom" script.Parent.CFrame = CFrame.new(993.12, -1.2, 38.6) end script.Parent.ClickDetector.MouseClick:connect(onClicked)
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| 12 Sep 2016 12:56 PM |
What are you trying to do...
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DJumble
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| Joined: 28 Dec 2015 |
| Total Posts: 440 |
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| 12 Sep 2016 01:01 PM |
after the pokeball catches a pokemon it says caught, and then its supposed to change the camera back, but it only works in studio
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