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| 10 Sep 2016 08:24 PM |
Title ^
& How would I use it
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| 10 Sep 2016 08:25 PM |
It being deprecated is the reason I don't wanna use it, by the way
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Kodran
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| Joined: 15 Aug 2013 |
| Total Posts: 5330 |
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| 10 Sep 2016 08:25 PM |
Hint
same properties as Message, use Instance.new() to get one, you won't see it in the objects list anymore. |
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| 10 Sep 2016 08:26 PM |
Yeah but how would I utilize them easily like the message class..?
Instance.new ..?
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| 10 Sep 2016 08:26 PM |
Isn't Hint deprecated as well..?
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| 10 Sep 2016 08:27 PM |
| Yes but they're still accessible. Just not from the objects list in studio. |
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| 10 Sep 2016 08:28 PM |
But Hints aren't exactly what I'm looking for... Trying to find a Substitute for the Message class where it's at the middle of the screen
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| 10 Sep 2016 08:28 PM |
| Though if you don't want your game to look like it's from 2009 then use GUI |
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| 10 Sep 2016 08:29 PM |
Yeah, you'll have to manipulate GUIs in your game. For example, make a TextLabel going across the screen tween down from off the screen to display a message.
Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx |
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| 10 Sep 2016 08:29 PM |
How do I use GUI as if it was a message..?
Instance.new ..?
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| 10 Sep 2016 08:30 PM |
You could do that, or just clone a pre-made one from, for example, replicatedstorage
Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx |
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| 10 Sep 2016 08:30 PM |
Tweening sounds so complicated to me =/
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| 10 Sep 2016 08:31 PM |
Yes cloning a pre-made one is perfect! How would I do that?
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| 10 Sep 2016 08:31 PM |
https://www.youtube.com/watch?v=xr7aBlOUrkw
My channel might be of use to you.
Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx |
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| 10 Sep 2016 08:32 PM |
Oh. You could make it in studio, place it at like UDim2.new(whatever, whatever, -1.5, 0) place it in replicated storage, then :Clone() it to the PlayerGui whenever you need it, and have a script inside of it to tweenposition down to the screen
Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx |
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| 10 Sep 2016 08:39 PM |
It's going in a while true do loop, so like I'm just placing each textlabel where they are going to be so there's no tweening... I just want to clone it so that it's there then destroy it then so on, since it's in the loop
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FPSPwnz0r
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| Joined: 27 Jun 2011 |
| Total Posts: 2737 |
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| 10 Sep 2016 08:40 PM |
Message was deprecated? Aw, the feels ;-;
Every time you went to a freemodeled game you would see those...
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| 10 Sep 2016 08:42 PM |
| The make of this game thanks xLEGOx for letting him/her use his models. |
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| 10 Sep 2016 08:43 PM |
thats fine you dont have to tween anything
Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx |
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| 10 Sep 2016 08:49 PM |
Yeah man, but how do I clone it..?
Like this..? -
game.ReplicatedStorage.Morning:Clone()
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| 10 Sep 2016 08:59 PM |
yeah but you have to set the parent too. you could do it like
game.ReplicatedStorage.Morning:Clone().Parent = player.PlayerGui
or
local gui = game.ReplicatedStorage.Morning:Clone() gui.Parent = player.PlayerGui
Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx |
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| 10 Sep 2016 09:20 PM |
It keeps saying Unknown Global (Player)
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| 10 Sep 2016 09:22 PM |
You have to define the player
Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx |
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| 10 Sep 2016 09:25 PM |
So it'd go like this..?
local player = game.Players.LocalPlayer
while true do wait(5) game.ReplicatedStorage.Morning:Clone().Parent = player.PlayerGui wait() end
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