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Re: What is a substitute for the Message class

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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
10 Sep 2016 08:24 PM
Title ^

& How would I use it





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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
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10 Sep 2016 08:25 PM
It being deprecated is the reason I don't wanna use it, by the way


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Kodran is not online. Kodran
Joined: 15 Aug 2013
Total Posts: 5330
10 Sep 2016 08:25 PM
Guis


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Mister_Manakin is not online. Mister_Manakin
Joined: 16 Sep 2009
Total Posts: 1935
10 Sep 2016 08:25 PM
Hint

same properties as Message, use Instance.new() to get one, you won't see it in the objects list anymore.
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
10 Sep 2016 08:26 PM
Yeah but how would I utilize them easily like the message class..?

Instance.new ..?


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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
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10 Sep 2016 08:26 PM
Isn't Hint deprecated as well..?


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Mister_Manakin is not online. Mister_Manakin
Joined: 16 Sep 2009
Total Posts: 1935
10 Sep 2016 08:27 PM
Yes but they're still accessible. Just not from the objects list in studio.
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
10 Sep 2016 08:28 PM
But Hints aren't exactly what I'm looking for... Trying to find a Substitute for the Message class where it's at the middle of the screen


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Mister_Manakin is not online. Mister_Manakin
Joined: 16 Sep 2009
Total Posts: 1935
10 Sep 2016 08:28 PM
Though if you don't want your game to look like it's from 2009 then use GUI
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RecurringNightmare is not online. RecurringNightmare
Joined: 05 Jul 2012
Total Posts: 15336
10 Sep 2016 08:29 PM
Yeah, you'll have to manipulate GUIs in your game. For example, make a TextLabel going across the screen tween down from off the screen to display a message.


Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
10 Sep 2016 08:29 PM
How do I use GUI as if it was a message..?



Instance.new ..?


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RecurringNightmare is not online. RecurringNightmare
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10 Sep 2016 08:30 PM
You could do that, or just clone a pre-made one from, for example, replicatedstorage


Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx
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JellyJ3eans is not online. JellyJ3eans
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10 Sep 2016 08:30 PM
Tweening sounds so complicated to me =/


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JellyJ3eans is not online. JellyJ3eans
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10 Sep 2016 08:31 PM
Yes cloning a pre-made one is perfect!
How would I do that?


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RecurringNightmare is not online. RecurringNightmare
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10 Sep 2016 08:31 PM
https://www.youtube.com/watch?v=xr7aBlOUrkw

My channel might be of use to you.


Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx
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RecurringNightmare is not online. RecurringNightmare
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10 Sep 2016 08:32 PM
Oh. You could make it in studio, place it at like UDim2.new(whatever, whatever, -1.5, 0) place it in replicated storage, then :Clone() it to the PlayerGui whenever you need it, and have a script inside of it to tweenposition down to the screen


Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
10 Sep 2016 08:39 PM
It's going in a while true do loop, so like I'm just placing each textlabel where they are going to be so there's no tweening... I just want to clone it so that it's there then destroy it then so on, since it's in the loop


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FPSPwnz0r is not online. FPSPwnz0r
Joined: 27 Jun 2011
Total Posts: 2737
10 Sep 2016 08:40 PM
Message was deprecated? Aw, the feels ;-;

Every time you went to a freemodeled game you would see those...


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Mister_Manakin is not online. Mister_Manakin
Joined: 16 Sep 2009
Total Posts: 1935
10 Sep 2016 08:42 PM
The make of this game thanks xLEGOx for letting him/her use his models.
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RecurringNightmare is not online. RecurringNightmare
Joined: 05 Jul 2012
Total Posts: 15336
10 Sep 2016 08:43 PM
thats fine you dont have to tween anything


Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
10 Sep 2016 08:49 PM
Yeah man, but how do I clone it..?

Like this..? -

game.ReplicatedStorage.Morning:Clone()


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RecurringNightmare is not online. RecurringNightmare
Joined: 05 Jul 2012
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10 Sep 2016 08:59 PM
yeah but you have to set the parent too. you could do it like

game.ReplicatedStorage.Morning:Clone().Parent = player.PlayerGui

or

local gui = game.ReplicatedStorage.Morning:Clone()
gui.Parent = player.PlayerGui


Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
10 Sep 2016 09:20 PM
It keeps saying Unknown Global (Player)




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RecurringNightmare is not online. RecurringNightmare
Joined: 05 Jul 2012
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10 Sep 2016 09:22 PM
You have to define the player


Ever wanted to learn how to script? Check out my YouTube channel: youtube.com/austintheslayer Want to see me code in action? Follow my twitch: twitch.tv/austinrblx
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
10 Sep 2016 09:25 PM
So it'd go like this..?

local player = game.Players.LocalPlayer

while true do
wait(5)
game.ReplicatedStorage.Morning:Clone().Parent = player.PlayerGui
wait()
end


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