Kramer777
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| Joined: 07 Sep 2013 |
| Total Posts: 14696 |
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| 10 Sep 2016 08:44 PM |
| I am horrible at math, it makes my brain bleed. Will it effect my scripting that I am horrible at math? Are good math skills really needed in order to learn how to script well? |
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| 10 Sep 2016 08:45 PM |
Not for most things. If you are going to make a projectile or other direction based calculation then it would come in handy, but you can always get help with it without knowing the math behind it.
-The [Guy] |
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| 10 Sep 2016 08:48 PM |
math is cool
scriptinghelpers .org /blog/you-should-consider-getting-better-at-math-to-get-better-at-programming |
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Kramer777
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| Joined: 07 Sep 2013 |
| Total Posts: 14696 |
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| 10 Sep 2016 08:51 PM |
No. It's not. I literally panic whenever I have to do it. I wonder if I have a phobia of it or something. |
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| 10 Sep 2016 08:52 PM |
"but you can always get help with it without knowing the math behind it." yes this is true, but pasting in mathy code and not knowing what its doing is boring. |
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FPSPwnz0r
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| Joined: 27 Jun 2011 |
| Total Posts: 2737 |
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| 10 Sep 2016 08:53 PM |
For stuff like setting up a round system, or spawning things, it doesn't matter much. But if you want to make stuff like guns, then yes, YES LEARN SOME MATH
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| 10 Sep 2016 08:53 PM |
@Kramer777 there's a very easy way to avoid that, learn math.
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Kodran
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| Joined: 15 Aug 2013 |
| Total Posts: 5330 |
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| 10 Sep 2016 08:53 PM |
Math is taught horribly in schools which is why most kids neglect it. It can actually be pretty cool.
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| 10 Sep 2016 08:54 PM |
@Kramer do you panic and get nervous when you are faced with a problem or challenge, not just math but programming? Problem solving is a big part of programming. A good problem solver is probably a good programmer. |
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Tuneable
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| Joined: 16 Feb 2013 |
| Total Posts: 2932 |
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| 10 Sep 2016 08:56 PM |
| Instead of attempting to justify failure and laziness in this forum, check out math tutorials online. Put the effort in and you'll thank yourself later. |
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FPSPwnz0r
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| Joined: 27 Jun 2011 |
| Total Posts: 2737 |
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| 10 Sep 2016 08:57 PM |
^^
The methods used at my school are pretty tedious, but learning new stuff in math is really cool if they teach it correctly.
At my school we had to use Giant Ones, which is basically just converting fractions to a different LCD except with x/x, getting the term Giant One
It's handy for simplifying fractions when you have radicals in the wrong place but it's really, really tedious to use it just for addition
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litalela
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| Joined: 30 Mar 2010 |
| Total Posts: 6267 |
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| 10 Sep 2016 08:58 PM |
spend like a month doing all the khan academy math tutorials up to like calc
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| 10 Sep 2016 08:58 PM |
| when i wanna start learning something about math I usually start off at ########### dot org, and search around on ############ for good ######## or textbooks. |
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Tuneable
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| Joined: 16 Feb 2013 |
| Total Posts: 2932 |
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| 10 Sep 2016 08:58 PM |
| Unless you're 12 and under you shouldn't solely rely on school mathematics for your programming. Seriously, take some accountability. |
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| 10 Sep 2016 08:59 PM |
ugh
when i wanna start learning something about math I usually start off at khanacademy dot org, and search around on learnmath subreddit for good sites or textbooks. |
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litalela
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| Joined: 30 Mar 2010 |
| Total Posts: 6267 |
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| 10 Sep 2016 08:59 PM |
i solely use school math and im a-ok
once you take pre-cal you can probably derive almost everything you need
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Crimsonal
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| Joined: 23 Apr 2011 |
| Total Posts: 1795 |
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| 10 Sep 2016 09:03 PM |
if you want to make a lot of cool stuff on roblox youll probably need math and you should want to make cool things and be cool |
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| 10 Sep 2016 09:05 PM |
go to youtube search "programming and math" you'll get a bunch of videos |
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| 10 Sep 2016 10:35 PM |
Not being able to do math will definitely have an impact on your ability to do things in game development. If you find that you currently deal with enough challenges when you script without math I wouldn't worry too much about trying to learn it. Instead focus on being able to code things like gui, match making, etc. effortlessly, worry about the math later. If on the other hand you feel like you have hit a wall then math is probably your best bet at overcoming it.
Look at someone like axis angle, widely regarded as one of the best Devs on the site. Sure, he knows how to optimize and bend Lua to his will, but the real thing that sets him apart are his math skills and more specifically that he knows the material well enough to go where none have gone before without a book or a video and so forth. My point is that a dev that isn't really good at math can never be the best.
That doesn't mean you should give up hope. You can always get better at math and even if you don't there are plenty of top Devs that are "meh" at math. As I said though, if you want to be a step above you need to learn the math and think creatively with it.
I asked for tutorials awhile back and got a good wiki page with lots of math stuff (I'll post it in a sec, I gotta find it). However, the ideal goal is not to rely on khan academy or tutorials or whatever. Instead you want it to be intuitive enough that you can use it to think for yourself. |
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| 10 Sep 2016 10:36 PM |
Found the link I mentioned above: http://wiki.roblox.com/index.php?title=User%3AEgoMoose%2FArticles |
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| 10 Sep 2016 10:42 PM |
Points to SashimiRoll for saying it well.
-The [Guy] |
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| 10 Sep 2016 10:54 PM |
math is for doing more complex things and the more you hate math the more you will struggle using it |
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xJaffie
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| Joined: 15 Dec 2011 |
| Total Posts: 8102 |
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| 23 Mar 2017 05:06 PM |
It depends on what your intentions are.
Send trades |Rap 809,112 | R$ 3,540,325| |
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