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Re: @FoA

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theNBK is not online. theNBK
Joined: 17 Jun 2015
Total Posts: 1779
06 Sep 2016 07:06 PM
Bring back SH2, all of your new bases have been trash.
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HellStrikers is not online. HellStrikers
Joined: 28 Aug 2012
Total Posts: 1930
06 Sep 2016 07:06 PM
NBK HellStrikers will represent you

20 petitions for this to go to the FoA next officer meeting


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DystraTala is not online. DystraTala
Joined: 25 Jul 2009
Total Posts: 24204
06 Sep 2016 07:07 PM
I don't understand what's wrong about NA? Elaborate? We're not going to keep using an extremely old base that we've used for 8 months just because you want us to, bud


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US_Marines is not online. US_Marines
Joined: 24 Feb 2016
Total Posts: 842
06 Sep 2016 07:07 PM
The base is fine. Our scripter just needs to fix the problem with the guns that is causing the lag.
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robloxianCEO is not online. robloxianCEO
Joined: 10 Mar 2010
Total Posts: 26737
06 Sep 2016 07:07 PM
support


"TRA is the aborted brother of VAK" --KidGetShanked
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theNBK is not online. theNBK
Joined: 17 Jun 2015
Total Posts: 1779
06 Sep 2016 07:08 PM
New Alexandria is laggy and isn't as fun as SH2, and the new SH1 is too easy for raiders.

SH2 was a challenge that made the raiders actually have an intense experience.
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HellStrikers is not online. HellStrikers
Joined: 28 Aug 2012
Total Posts: 1930
06 Sep 2016 07:09 PM
I think wood is making the guns lag... we should go back to indestructable steel


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Headmeister is not online. Headmeister
Joined: 20 Feb 2011
Total Posts: 12459
06 Sep 2016 07:09 PM
sh2 was boring to defend since there were so many choke points


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DystraTala is not online. DystraTala
Joined: 25 Jul 2009
Total Posts: 24204
06 Sep 2016 07:10 PM
Lag is being fixed. You must be speaking for yourself when you say it's not fun because we definitely enjoy it over some miserable ugly swamp.

The thing about SHII is that it was too challenging to the point where few people would want to raid us. I don't think it was unfair AT ALL, but too challenging. Same with 15v15 SMO ( although that is definitely unfair )


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DystraTala is not online. DystraTala
Joined: 25 Jul 2009
Total Posts: 24204
06 Sep 2016 07:10 PM
SHII was extremely boring to defend, Head is right. Literally every defense consists of holding the roof and then rushing through valley if the bomb is lost. There was never anything dynamic about it.

In the end, it's our base, we'll go with what we wish.


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RoboLenzer is not online. RoboLenzer
Joined: 29 Nov 2012
Total Posts: 260
06 Sep 2016 07:11 PM
If you have a problem with the base, keep it to yourself during the raid, then proceed to message an HR. There was no need whatsoever to complain about the base the whole time. You chose to raid it, so that's your problem.
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Headmeister is not online. Headmeister
Joined: 20 Feb 2011
Total Posts: 12459
06 Sep 2016 07:11 PM
"Literally every defense consists of holding the roof and then rushing through valley if the bomb is lost."

no dystra camping the raider valley was the easiest way to get kills


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theNBK is not online. theNBK
Joined: 17 Jun 2015
Total Posts: 1779
06 Sep 2016 07:11 PM
Once the lag is fixed we'll see. If you're that stubborn on releasing a base that favors the defending team, then fine. You should at least open up both bases so clans have more options to raid.

SH2 can be for the more skilled and organized clans, while NA can be for more active clans that can bring a large raid force.
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paul321321 is not online. paul321321
Joined: 28 Feb 2012
Total Posts: 12997
06 Sep 2016 07:17 PM
NA is way too laggy, I was just there.
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Headmeister is not online. Headmeister
Joined: 20 Feb 2011
Total Posts: 12459
06 Sep 2016 07:18 PM
paul you lag everywhere


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paul321321 is not online. paul321321
Joined: 28 Feb 2012
Total Posts: 12997
06 Sep 2016 07:18 PM
No.
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HellStrikers is not online. HellStrikers
Joined: 28 Aug 2012
Total Posts: 1930
06 Sep 2016 07:20 PM
On Tue Sep 6 8:15:32 Sensei Head wrote: Hell do u want to be in my anime klub

NTY Head I have too many invitations rn


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Mohxy is not online. Mohxy
Joined: 20 Dec 2010
Total Posts: 5958
06 Sep 2016 07:22 PM
tbh everyone at NA was lagging
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