OrderBy
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| Joined: 28 Dec 2014 |
| Total Posts: 1924 |
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| 06 Sep 2016 05:00 AM |
Talking about 'printidentity()'
You could easily stop exploiters by using this script that I made off top of my mind
if LocalPlayer.Identity > 0 then -- if default identity is higher if LocalPlayer.UserId = OwnerId -- owner of the place has identity of 2 by default -- so we will do nothing else -- but if player isn't the owner and exceeds the default identity then: LocalPlayer:Kick("Your identity is higher than 0") end end
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OrderBy
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| Joined: 28 Dec 2014 |
| Total Posts: 1924 |
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NubSkillz
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| Joined: 20 Aug 2015 |
| Total Posts: 2710 |
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Borsy
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| Joined: 31 Jul 2014 |
| Total Posts: 15111 |
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| 06 Sep 2016 07:15 AM |
players dont have identity
http://data.roblox.com/Error/Lua.ashx |
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