AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 04 Sep 2016 11:28 AM |
In Apoc I've seen a single person teleport everyone to them. How can they do with this FE? I know Apoc is very flawed because their remote events give a lot of power in some situations, but is there seriously a remote event where you can teleport objects? Or is this something much larger?
Also, what are "invisers"? |
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| 04 Sep 2016 11:29 AM |
| because if you move your character client side it will not randomly appear on both sides of the game at the same time |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 04 Sep 2016 11:31 AM |
| How does that allow you to teleport people to you |
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| 04 Sep 2016 11:32 AM |
| mostly exploiters are hacking PF,ive seen many hackers and exploiters aimboting and teleporting players where the single player is at and making them stuff and killing them,which is so annoying .-. |
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| 04 Sep 2016 11:33 AM |
| character positions always replicate and the client has power to move anything that it has network ownership of |
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| 04 Sep 2016 11:33 AM |
| oh if exploiters teleport other people to them, then there must be a remote event which allows the teleportation of players |
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| 04 Sep 2016 11:44 AM |
Inviser is someone who is invisible and kills others
Hello, I have over 220k value in items and over 3k Robux you can send for! Make the trade good and I will accept. Trade Window: https://www.roblox.com/Trade/TradeWindow.aspx?TradeSessionId=26827448 |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 04 Sep 2016 11:45 AM |
That's what I thought, there must be a really bad Remote Event.
I've also seen exploiters kill everyone in the server. I'm guessing their setup is like mine, where you just send a remote event with 1) Your hit 2) Damage from your guns settings, or something similar, and the server would do damage. This is the only way to do it really, and an exploiter could easily abuse it. The only safeguards you could do is, 1) Check if their within x range of their hit, from their character to their targets 2) Check if their server ammo isn't below 0 And that's about it.
I hadn't really though about how network ownership ties into FE, thanks for pointing that out. Since I'm assuming you have network ownership of your arms and not just your Torso, does that mean if you made your arm fly up other would see it too? Also why don't character welds replicate?
Last thing. I saw a video of a guy who made other players teleport to him locally (not server side like earlier), so he could easily kill him. I'm guessing it was RenderStepped so players would appear in the same spot 100% of the time. Is there any way to prevent this?
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 04 Sep 2016 11:46 AM |
| How does someone make themself invisible? A bad remote event? |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 04 Sep 2016 12:19 PM |
@anti
simple.
Just use a script injector
most of the time you can access the hex values and change them with a some tool like fiddler etc
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 04 Sep 2016 12:27 PM |
| I know they can put in local scripts, but it's still always limited to lua and server-client structure. How do they do it is the question. |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 04 Sep 2016 12:28 PM |
like i said. script injector
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 04 Sep 2016 12:38 PM |
| dude I said what gives them the abilities, so the SCRIPTING not talking about the injector at all. obviously their injector is the basis for how they do this stuff |
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