Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 03 Sep 2016 03:43 PM |
anything. k.
$.git('http://Gud',{}) |
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Kazoko
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| Joined: 30 Jun 2012 |
| Total Posts: 1292 |
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| 03 Sep 2016 03:44 PM |
How about you script yourself a life
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 03 Sep 2016 03:44 PM |
| ###################################################### |
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| 03 Sep 2016 03:45 PM |
| Ooooooooooooooooooooooooooohhhhhhhhhhhhhhhhh |
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| 03 Sep 2016 03:52 PM |
local OP = "Isosta" local Part2 = " is a bad scripter"
print(OP .. Part2) |
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| 03 Sep 2016 03:54 PM |
add me on skype
ryanthebrave
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| 03 Sep 2016 03:58 PM |
You till owe me my 15k isosta.
Guys don't hire him, he will make you wait weeks then not return your money anyways.
Just saying.
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 03 Sep 2016 04:11 PM |
"local OP = "Isosta" local Part2 = " is a bad scripter"
print(OP .. Part2)"
illiterate
$.git('http://Gud',{}) |
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aimperkz
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| Joined: 02 Apr 2015 |
| Total Posts: 7292 |
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| 03 Sep 2016 04:13 PM |
what do you mean that it's illiterate?!
that script should make perfect sense if you have your output open, sir |
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Animeway
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| Joined: 29 Aug 2016 |
| Total Posts: 211 |
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| 03 Sep 2016 04:14 PM |
seems Like A gOOd deal m8
im lac |
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 03 Sep 2016 04:16 PM |
here's a thingy
event = {} network = {} character = {} input = {} cframe = {}
print('Loading Event Class')
do event.Events = {} function event.new(eventType) event.Events[eventType] = { Functions = {}, Properties = { Connected = true, } } local eventSetup = event.Events[eventType] function eventSetup:call() for _,func in next, eventSetup.Functions do spawn(func) end end function eventSetup:connect(functionIdentifier) table.insert(eventSetup.Functions,functionIdentifier) end function eventSetup:pause() eventSetup.Properties.Connected = false end function eventSetup:start() eventSetup.Properties.Connected = true end return event.Events[eventType] end function event:getEvent(eventType) if event.Events[eventType] then return event.Events[eventType] else return event.new(eventType) end end function event:findEvent(eventType) if event.Events[eventType] then return event.Events[eventType] else error('Event not created. Utilize the event.getEvent or event.new methods to create the event '..eventType) return nil end end function event:clearConnectors(eventType) if event.Events[eventType] then event.Events[eventType]['Functions'] = {} end end end
print('Loading Network Class')
do network.remoteFunction = game:GetService('ReplicatedStorage'):WaitForChild('Network'):WaitForChild('remoteFunction'); network.remoteEvent = game:GetService('ReplicatedStorage'):WaitForChild('Network'):WaitForChild('remoteEvent'); network.ping = 0 function network:send(data) network.remoteEvent:FireServer(data) end function network:fetch(data) return network.remoteFunction:InvokeServer(data) end function network:ping() local startTime = tick() network.remoteFunction:InvokeServer({ ['FunctionType'] = 'ping' }) local endTime = tick() network.ping = (endTime - startTime) * 1000 end end
print('Loading Input Class')
do input.Service = game:GetService('UserInputService') --input.Began = event:getEvent('inputBegan') --input.Changed = event:getEvent('inputChanged') --input.Ended = event:getEvent('inputEnded') end
print('Loading Character Class')
do character.Character = nil function character:spawn() character.Character = network:fetch({ FunctionType = 'SpawnCharacter', }) end function character:ServerMove(RootpartCframe) network:send({ FunctionType = 'CharacterPosition', Cframe = RootpartCframe }) end end
print('Loading CFrame Class')
do function cframe:getRotationalDifference(CFrame1,CFrame2) end end
$.git('http://Gud',{}) |
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| 03 Sep 2016 04:22 PM |
"function eventSetup:connect(functionIdentifier) table.insert(eventSetup.Functions,functionIdentifier)"
ok uhhh, why use table.insert |
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 03 Sep 2016 04:52 PM |
because why not? what would you recommend, almighty scripting lord?
$.git('http://Gud',{}) |
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Animeway
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| Joined: 29 Aug 2016 |
| Total Posts: 211 |
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 03 Sep 2016 04:53 PM |
No need.
$.git('http://Gud',{}) |
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| 03 Sep 2016 04:55 PM |
i dont know how to script hi :3
DEST |
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 03 Sep 2016 04:55 PM |
hello destoried.
$.git('http://Gud',{}) |
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Theta0
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| Joined: 09 Feb 2011 |
| Total Posts: 40750 |
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| 03 Sep 2016 04:56 PM |
*GETS TRIGGGERED BY DIFFERENT INDENTATION SYSTEM********************
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| 03 Sep 2016 04:56 PM |
how about a for loop and add it in manually?
also, why no local variables or functions?! |
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MrZelo
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| Joined: 07 Jul 2008 |
| Total Posts: 47891 |
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| 03 Sep 2016 04:59 PM |
| that moment when isosomething thinks he's a good scripter lol |
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 03 Sep 2016 04:59 PM |
"how about a for loop and add it in manually?
also, why no local variables or functions?!"
>no local variables They're all contained within a table, I know what im doing
>for loop and add it in manually not nearly as efficient.
$.git('http://Gud',{}) |
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