badfitz60
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| Joined: 03 Sep 2010 |
| Total Posts: 1283 |
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| 01 Sep 2016 05:11 PM |
Is it possible to make the name of a player only visible to your team?
In my game zurmbiez, people abused the fact zombies had their appearance changed to the kind of "original" zombie look (green arms and head, brown legs and torso) to trick the zombie teams since you can't see the names (as to put more emphasis onto hiding, but this just makes it unfair. The only way you could really know if it was a zombie is by the walkspeed.)
How can I make it so the name is only visible to the team they're on? The Enum for displaydistancetype only shows: None (no one) Viewer (all) Subject (i assume just you)
All these questions have driven me into existential angst and I find myself beginning to question myself and my motives |
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| 01 Sep 2016 05:12 PM |
| Change the displaydistance locally |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 01 Sep 2016 05:12 PM |
custom name tags and filtering enabled
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badfitz60
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| Joined: 03 Sep 2010 |
| Total Posts: 1283 |
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| 01 Sep 2016 05:14 PM |
"custom name tags and filtering enabled"
filtering enabled will completely break my game and I don't want to spend hours fixing it to work for FE
All these questions have driven me into existential angst and I find myself beginning to question myself and my motives |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 01 Sep 2016 05:16 PM |
'filtering enabled will completely break my game'
simply put client stuff to the server and use remote events. Not that hard, and im disappointed you aren't already using FE.
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badfitz60
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| Joined: 03 Sep 2010 |
| Total Posts: 1283 |
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| 01 Sep 2016 05:18 PM |
"simply put client stuff to the server and use remote events. Not that hard, and im disappointed you aren't already using FE."
https://twitter.com/AChangedManLuk/status/771472247517216768
All these questions have driven me into existential angst and I find myself beginning to question myself and my motives |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 01 Sep 2016 05:19 PM |
Yes and you clearly don't care how ignorant you are. Waste of my time trying to help you
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badfitz60
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| Joined: 03 Sep 2010 |
| Total Posts: 1283 |
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| 01 Sep 2016 05:20 PM |
you've never helped me.
All these questions have driven me into existential angst and I find myself beginning to question myself and my motives |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 01 Sep 2016 05:21 PM |
Because you refuse to get help from me. That pretty obvious because you refuse to do anything RIGHT.
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| 01 Sep 2016 05:22 PM |
get rid of all player names
put custom name guis in every persons playergui, for every player
connect functions for player added and removed to handle guis
and also iterate through all current players in the game and load the gui unless you will not spawn in the game upon joining
then
adornee all custom guis to the heads of the characters |
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