codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 05 Aug 2016 02:11 PM |
| If you love the old roblox styled RPG's like bloxlore, then come play The Forbidden Legend 2 - Return of a Legend, this game is in early beta stages, but is quickly becoming a full game, its currently in a stable condition and ready to be played, if you play and by any chance find anything wrong, please make to comment below and tell me so i can fix it ASAP, this game is becoming my life, i work 24/7 on it with my partner jeronimomaples, i want to make this game as enjoyable for players as possible, so with all that said hope to see you guys playing! Have fun! |
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| 05 Aug 2016 03:29 PM |
Permission levels are too strong for my sword to take down...
What will you do? |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 05 Aug 2016 03:47 PM |
| The forbidden forest biome is now out! |
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captc
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| Joined: 12 Feb 2013 |
| Total Posts: 8688 |
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| 05 Aug 2016 05:00 PM |
Maybe make it so we can enter and review it?
"if you like a show you can Follbbow The Ashes" | \m/ | King of Kringe™ | Biased Rock Head™ |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 05 Aug 2016 05:47 PM |
I am so sorry i forgot to put the link guys! I was working on the game and in blender and was rushing >_< but anyways, here it is
https://www.roblox.com/games/471346474/The-Forbidden-Legend-2-Return-of-a-legend-NEW |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 05 Aug 2016 06:49 PM |
| Venture into the unknown in the new "The Phoenix Rises" update! |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 05 Aug 2016 09:31 PM |
| Ok permissions were finally set back to public, i apologize for the inconvenience, i was so focused on updates that i completely forgot about that |
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Badandy11
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| Joined: 02 Jul 2009 |
| Total Posts: 1861 |
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| 05 Aug 2016 11:27 PM |
Some suggestions but it's a nice start and seems like an old RPG on ROBLOX.
On death, I don't believe it should go back to the Main Menu, it just makes it take longer to get back into the game after you die.
Also the BillboardGUI on top of player's heads that you made, I don't believe you should see your own. I did a similar system. Just suggestions and I don't know if you are already doing this but just my opinion.
Good luck :) |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 05 Aug 2016 11:45 PM |
| Thanks a lot andy! these are new suggestions brought to my attention so ill get to adding them! I appreciate the feedback! My partner jeronimo and i have a lot of plans for this game and honestly if it werent for all the feedback i would have gave up on it a long time ago. |
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Badandy11
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| Joined: 02 Jul 2009 |
| Total Posts: 1861 |
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| 05 Aug 2016 11:47 PM |
| I'm currently working on my own RPG but in a more pirate fantasy adventure type of game. I use BillboardGUIs for player tags though. I would work on my own stuff all day but having a job takes time away :P |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 06 Aug 2016 12:01 AM |
| Haha sounds cool, ill try it out sometime! And i dont have a job, so i work on this all day and most of the night(yea, i dont get a lot of sleep because of this game XD), but tomorrow im actually going to the beach so i wont get the chance to update till tomorrow night. |
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Badandy11
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| Joined: 02 Jul 2009 |
| Total Posts: 1861 |
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| 06 Aug 2016 12:17 AM |
| Also is FilteringEnabled enabled? |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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captc
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| Joined: 12 Feb 2013 |
| Total Posts: 8688 |
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| 06 Aug 2016 12:32 AM |
Its got fun simple gameplay but maybe add a type of magic. That would bring it together real nice.
"if you like a show you can Follbbow The Ashes" | \m/ | King of Kringe™ | Biased Rock Head™ |
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Badandy11
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| Joined: 02 Jul 2009 |
| Total Posts: 1861 |
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| 06 Aug 2016 12:33 AM |
| I highly recommend using FilteringEnabled to prevent most exploits and program safely |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 06 Aug 2016 12:34 AM |
| Im actually working on that cap, my partner and i decided it would be good to add since swords arent really being made quick, we refuse to use freemodeled swords, so he creates some in studio and i make meshes for them in blender. |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 06 Aug 2016 12:37 AM |
| If i catch word that people are using exploits then ill enable it andy, but for now ill keep it disabled, i dont really know much about it, but from what i just read on the wiki it would mean the server scripts i use in my guis in the startergui wouldnt work properly, if thats the case then i cant do anything about it right now, and those scripts are there to access datastores, this is my first real game and one of the first times ive worked with datastores, so im still learning. |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 06 Aug 2016 04:02 AM |
| The forbidden legend will be offline for the next 2-6 hours everyone, something personal just happened and so im going to be rebuilding all biomes, mobs, and the swords i have made and recreating the scripts, they need to be redone anyways. By the time this maintenance is over, the games going to be polished and ready to be played. |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 06 Aug 2016 06:15 AM |
| I did not get as far as i planned, but i fixed some key issues with the mobs scripts, and gave the bandit a new appearance. Its now open again, the new designs for the village will be implemented shortly hopefully, but not today. |
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| 06 Aug 2016 09:01 AM |
I feel like 'bandit' npcs are just overused, you see them as a starter NPC in almost every single rpg
i know its supposed to be retro style but still it's just overused |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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legoe22
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| Joined: 25 Aug 2012 |
| Total Posts: 546 |
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| 06 Aug 2016 10:39 PM |
I like it.
I would add a special attack or two. |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 07 Aug 2016 05:20 AM |
| Thanks lego! ill think about it :D |
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codyn6263
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| Joined: 18 Nov 2012 |
| Total Posts: 211 |
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| 07 Aug 2016 07:45 AM |
| Well guys, i added pathfinding the the bandits, their not exactly smart enough to walk around walls, but they can go over objects that are 2 studs or less high, the script i created worked well outside of the forbidden legend, i think it may be the smooth terrain but not sure, im going to continue modifying it till they can find paths around the trees and what not. |
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PastDays
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| Joined: 09 Jan 2011 |
| Total Posts: 732 |
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| 07 Aug 2016 07:49 AM |
Can you add me i want to talk.
-- PastDays |
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