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| 28 Aug 2016 09:19 PM |
Players.superpants2020.Backpack.temp wand.Mizu: taretto!:71: ')' expected (to close '(' at line 8) near 'end'
I really would like to know...
i like ducks bro. deal wit it. |
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| 28 Aug 2016 09:28 PM |
its telling you to close a parentheses
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| 28 Aug 2016 09:32 PM |
where though.
i like ducks bro. deal wit it. |
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| 28 Aug 2016 09:34 PM |
if you cant figure out post script will do for u
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| 28 Aug 2016 09:38 PM |
Alright, thanks.
local uis = game:GetService("UserInputService") local Player = game.Players.LocalPlayer
local Tool = script.Parent uis.InputBegan:connect(function(input,event) if event then return end if input.KeyCode == Enum.KeyCode.F and not debounce then Debounce = true local Data = Player:FindFirstChild('Data')
local xp = Player.Data:FindFirstChild('xp') Data.xp.Value = Data.xp.Value + 5 local s = Instance.new("Part", workspace)
local ChatService = game:GetService("Chat")
ChatService:Chat(Player.Character.Head, "Mizu: Taretto!")
s.CanCollide = false s.Name = "s" s.Shape = "Ball" s.Size = Vector3.new(10, 10, 10) s.BrickColor = BrickColor.new(11) s.Transparency = 1 s.TopSurface = "Smooth" s.BottomSurface = "Smooth"
local p = Instance.new("ParticleEmitter")
p.Parent = s p.Texture = "rbxassetid://243457340" p.Size = NumberSequence.new(6) p.Color = ColorSequence.new(Color3.new(0, 170, 255)) p.Transparency = NumberSequence.new(0.6) p.Lifetime = NumberRange.new(10) p.Speed = NumberRange.new(15) p.EmissionDirection = "Back"
local bv = Instance.new("BodyVelocity")
bv.Parent = s bv.MaxForce = Vector3.new(math.huge ,math.huge ,math.huge) bv.Velocity = Player.Character.Torso.CFrame.lookVector * 80 s.CFrame = Player.Character.Torso.CFrame * CFrame.new(0, 0, -10)
local Damage = script.Damage:clone()
Damage.Parent = s
wait(9) s:Destroy()
Debounce = false
end end end end
i like ducks bro. deal wit it. |
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| 28 Aug 2016 09:40 PM |
local uis = game:GetService("UserInputService") local Player = game.Players.LocalPlayer
local Tool = script.Parent uis.InputBegan:connect(function(input,event) if event then return end if input.KeyCode == Enum.KeyCode.F and not debounce then Debounce = true local Data = Player:FindFirstChild('Data')
local xp = Player.Data:FindFirstChild('xp') Data.xp.Value = Data.xp.Value + 5 local s = Instance.new("Part", workspace)
local ChatService = game:GetService("Chat")
ChatService:Chat(Player.Character.Head, "Mizu: Taretto!")
s.CanCollide = false s.Name = "s" s.Shape = "Ball" s.Size = Vector3.new(10, 10, 10) s.BrickColor = BrickColor.new(11) s.Transparency = 1 s.TopSurface = "Smooth" s.BottomSurface = "Smooth"
local p = Instance.new("ParticleEmitter")
p.Parent = s p.Texture = "rbxassetid://243457340" p.Size = NumberSequence.new(6) p.Color = ColorSequence.new(Color3.new(0, 170, 255)) p.Transparency = NumberSequence.new(0.6) p.Lifetime = NumberRange.new(10) p.Speed = NumberRange.new(15) p.EmissionDirection = "Back"
local bv = Instance.new("BodyVelocity")
bv.Parent = s bv.MaxForce = Vector3.new(math.huge ,math.huge ,math.huge) bv.Velocity = Player.Character.Torso.CFrame.lookVector * 80 s.CFrame = Player.Character.Torso.CFrame * CFrame.new(0, 0, -10)
local Damage = script.Damage:clone()
Damage.Parent = s
wait(9) s:Destroy()
Debounce = false
end end end end) enjoy
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| 28 Aug 2016 09:44 PM |
it still says
Players.superpants2020.Backpack.temp wand.Mizu: taretto!:71: ')' expected (to close '(' at line 8) near 'end'
i like ducks bro. deal wit it. |
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| 28 Aug 2016 09:45 PM |
one of the ends at the end should have a red underline under it fix it
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| 28 Aug 2016 09:50 PM |
Alright I got rid of the red underline on the end by putting a parenthesis on the first one.
Now it says this though
Players.superpants2020.Backpack.temp wand.Mizu: taretto!:67: unexpected symbol near ')'
And whenever I try to add it to any other ones it doesnt work ._.
i like ducks bro. deal wit it. |
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peIicans
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| Joined: 02 Nov 2013 |
| Total Posts: 1148 |
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| 28 Aug 2016 09:53 PM |
local uis = game:GetService("UserInputService") local Player = game.Players.LocalPlayer
local Tool = script.Parent uis.InputBegan:connect(function(input,event) if event then return end if input.KeyCode == Enum.KeyCode.F and not debounce then Debounce = true local Data = Player:FindFirstChild('Data')
local xp = Player.Data:FindFirstChild('xp') Data.xp.Value = Data.xp.Value + 5 local s = Instance.new("Part", workspace)
local ChatService = game:GetService("Chat")
ChatService:Chat(Player.Character.Head, "Mizu: Taretto!")
s.CanCollide = false s.Name = "s" s.Shape = "Ball" s.Size = Vector3.new(10, 10, 10) s.BrickColor = BrickColor.new(11) s.Transparency = 1 s.TopSurface = "Smooth" s.BottomSurface = "Smooth"
local p = Instance.new("ParticleEmitter")
p.Parent = s p.Texture = "rbxassetid://243457340" p.Size = NumberSequence.new(6) p.Color = ColorSequence.new(Color3.new(0, 170, 255)) p.Transparency = NumberSequence.new(0.6) p.Lifetime = NumberRange.new(10) p.Speed = NumberRange.new(15) p.EmissionDirection = "Back"
local bv = Instance.new("BodyVelocity")
bv.Parent = s bv.MaxForce = Vector3.new(math.huge ,math.huge ,math.huge) bv.Velocity = Player.Character.Torso.CFrame.lookVector * 80 s.CFrame = Player.Character.Torso.CFrame * CFrame.new(0, 0, -10)
local Damage = script.Damage:clone()
Damage.Parent = s
wait(9) s:Destroy()
Debounce = false
end end end)
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| 28 Aug 2016 09:53 PM |
i actually read the script and you have 1 function and thats it. There is no need for the extra 3
local uis = game:GetService("UserInputService") local Player = game.Players.LocalPlayer
local Tool = script.Parent uis.InputBegan:connect(function(input,event) if event then return end if input.KeyCode == Enum.KeyCode.F and not debounce then Debounce = true local Data = Player:FindFirstChild('Data')
local xp = Player.Data:FindFirstChild('xp') Data.xp.Value = Data.xp.Value + 5 end) local s = Instance.new("Part", workspace)
local ChatService = game:GetService("Chat")
ChatService:Chat(Player.Character.Head, "Mizu: Taretto!")
s.CanCollide = false s.Name = "s" s.Shape = "Ball" s.Size = Vector3.new(10, 10, 10) s.BrickColor = BrickColor.new(11) s.Transparency = 1 s.TopSurface = "Smooth" s.BottomSurface = "Smooth"
local p = Instance.new("ParticleEmitter")
p.Parent = s p.Texture = "rbxassetid://243457340" p.Size = NumberSequence.new(6) p.Color = ColorSequence.new(Color3.new(0, 170, 255)) p.Transparency = NumberSequence.new(0.6) p.Lifetime = NumberRange.new(10) p.Speed = NumberRange.new(15) p.EmissionDirection = "Back"
local bv = Instance.new("BodyVelocity")
bv.Parent = s bv.MaxForce = Vector3.new(math.huge ,math.huge ,math.huge) bv.Velocity = Player.Character.Torso.CFrame.lookVector * 80 s.CFrame = Player.Character.Torso.CFrame * CFrame.new(0, 0, -10)
local Damage = script.Damage:clone()
Damage.Parent = s
wait(9) s:Destroy()
Debounce = false
end)
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peIicans
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| Joined: 02 Nov 2013 |
| Total Posts: 1148 |
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| 28 Aug 2016 09:55 PM |
no flash he needs 1 end) for the function and 2 ends for the 2 if statements
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| 28 Aug 2016 09:56 PM |
sorry im stupid and skim too much
didnt see if statements thought they were just other variables you put in a weird position but yeah what he said
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| 28 Aug 2016 10:01 PM |
Thanks for the help guys but I actually just needed 2 ends
and the last end needed to be end)
the thing now is that Debounce has a blue line under it the first time I use it but the script still uses a debounce...
Either way thank you all! I can now continue the other part of my game!
i like ducks bro. deal wit it. |
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