pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 25 Aug 2016 12:54 AM |
how would i do this without creating too much lag? dont think particleemitter has that feature yet
https://www.roblox.com/My/Groups.aspx?gid=2893266 | pidgey is my name posting low quality answers is my game https://www.roblox.com/money-item?id=13127780 |
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2013henry
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| Joined: 09 Apr 2013 |
| Total Posts: 39768 |
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| 25 Aug 2016 01:07 AM |
Has this Pokemon go kid caught you yet?
Hold this L bro, I'm tying my laces |
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| 25 Aug 2016 01:22 AM |
| what do you need this for? there may be a better way to go about this |
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 25 Aug 2016 01:26 AM |
like what?
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 25 Aug 2016 01:27 AM |
its for a building showcase, not a very large one
https://www.roblox.com/My/Groups.aspx?gid=2893266 | pidgey is my name posting low quality answers is my game https://www.roblox.com/money-item?id=13127780 |
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| 25 Aug 2016 01:27 AM |
Are you trying to prevent rain from going inside a building?
-The [Guy] |
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 25 Aug 2016 01:28 AM |
yes
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| 25 Aug 2016 01:29 AM |
What sort of rain are you using?
-The [Guy] |
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| 25 Aug 2016 01:29 AM |
| It'd make more sense to do it all client-sided and use a bunch of ImageLabels or whatever to draw the rain, and when they are inside a building (easy way: raycast up and see if there is a part above) |
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| 25 Aug 2016 01:30 AM |
| ..... when they are inside a building, just don't render the rain |
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 25 Aug 2016 01:31 AM |
thanks flux
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 25 Aug 2016 01:35 AM |
| MrNicNac made an open-sourced demo of what cntkillme described |
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| 25 Aug 2016 01:41 AM |
^ new people don't know who cntkillme is lol
-The [Guy] |
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| 25 Aug 2016 01:53 AM |
| XD cntkillme was a really good old scripter. Now we only have skids. Where did all the old scripters go. I think im one of the only old scripters here LOL |
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 25 Aug 2016 01:57 AM |
yeah i wonder who cntkillme is i really wonder its stumping me really bad huh
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JoshRBX
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| Joined: 19 May 2012 |
| Total Posts: 8778 |
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| 25 Aug 2016 07:15 AM |
if the player is touching the floor inside the building then remove the rain, generate a bit by any windows or doors so it doesn't appear to have gone.
- 𝑱𝒐𝒔𝒉𝑹𝑩𝑿 - |
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| 25 Aug 2016 11:00 PM |
> yeah i wonder who cntkillme is i really wonder its stumping me really bad huh
Obviously you are new here. XD |
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