DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 09 Aug 2016 05:22 PM |
This is just a quick list for any bugs or glitches found in this awesome game :D
- Requip magic: You cannot unrequip unless you go to black wing armor and change there - Fairy Tail Emblem: For our guild, when you spawn, the emblem does not seem to appear for most people and only come up when you are in Magnolia for instance and this can then be taken back and will appear. - Quest for Gold Coins?? : Am not sure about this one but I tried it twice and both times it happened. If you click on the continue button several time before it disappears, the chat then glitches a bit and then you are reset with the quest already complete. Not sure if this still happens or may have just been a two off xD - Quest for Gold Coins #2 : Basically bottom right it is spelt 'Theif' rather than thief xD Although that doesnt really matter! - Red Carpet for Fire magic : When you go a bit high up, the particles start to glitch and look kinda odd
So far this is all I got xD Will update if I find anything else! |
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DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 09 Aug 2016 05:35 PM |
| - Fighting a Bandit or Vulcan : When you leave the server, it will break the npc and they won't be able to work until you restart the server (IMPORTANT! :P) |
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DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 11 Aug 2016 04:20 PM |
Changes needed that arent really bugs but still... :
- Heavenly Body Magic Altairis : A lot of people are complaining that the hit box isnt big enough and apparently the anime showed it to be a lot more bigger than what is in the game. - Water Magic, Water Nebula : The hitbox could turn transparent to make it look even more cooler :P - Requip Magic: The slashes you do with the swords could have a cooldown (just 1-2 sec) between them because then people could just spam the moves. |
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DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 12 Aug 2016 05:22 PM |
- Requip Magic Adamantine Armour: Apparently it takes MP to unequip this armour and that shouldn't happen - Party Glitch: When in a party you have made it so you cannot attack the people in the party HOWEVER you can meele dmg them so that has to be removed |
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DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 14 Aug 2016 10:32 AM |
CELESTIAL BUGS/GLITCHES!
- Many of the spirits do no damage (you probably know this one)
- Sometimes when you summon/desummon, the key glitches and stays in your hand. This means you cannot charge your MP
- Taurus glitches a lot and goes into the ground or flings away very slowly ---> Leads to next change which could be speed. Maybe make all spirit the same speed (unless ofc that is one of their abilities)
- NPCS dont attack spirits making them wayyy too OP xD
- Aquarius is too op and usually 1 shots the NPCS. Also her ability to aim is quite small as she is supposed to be long range anyways so maybe for all the spirits give them a lock onto the enemy when attacking?
- The spirits do not immediately respond to your clicking and takes quite a bit of time. (apparently, I'm not sure but I think it is true)
- The spirits should be taking more energy because people are literally opening all the gates and having them for ages xD
Anyways this is pretty much all the bugs and glitches for this magic, hopefully I was brief and onto the point xD
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DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 14 Aug 2016 01:16 PM |
Fire Dragon Slayer Magic:
- The 4th and 5th move are unlocked at the same time when in fact you should only get the 4th move. |
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DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 21 Aug 2016 02:20 PM |
Magic spinning:
- If the person clicks the spin button when already spinning, the lacrima are deducted, as if it counts as a new spin. Maybe make it so the spin button is locked till the one spin is done?
Fire Magic:
- Secret Art is extremely laggy and causes quite a lot of delay
- Red Carpet particles are fixed but now you cannot go as high as you could before and in a way just 'hover' over the ground
Celestial Spirit Magic:
- I have mentioned this to you but just incase you forgot, the requip armors block the celestial users from clicking them and thus cannot attack them...kinda op? xD |
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DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 22 Aug 2016 10:41 AM |
Celestial contd. :
- When fighting a person with Gravity Magic, if they use Black Hole, then the spirits are taken up and when the damage is done and it ends, the spirits get stuck rather than be 'normal' in their position |
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| 24 Aug 2016 04:33 PM |
Using mouse aim on WoodMake allows you 1 spell per life
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| 24 Aug 2016 04:34 PM |
Fairy Tail Emblem: For our guild, when you spawn, the emblem does not seem to appear for most people and only come up when you are in Magnolia for instance and this can then be taken back and will appear.
They need to join a completly new server, I had the same problem wil GH
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| 24 Aug 2016 10:37 PM |
| I am not sure if someone already reported this but when people wear big hats or wings celestial wizards can't click on the person so they won't attack them also, Requip wizards do the same thing when there wearing a armor it won't let us click on them. |
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| 25 Aug 2016 05:14 AM |
Celestial:
All spirits do this. Most of the time when you target something, the spirit will just attack the air and it will be nowhere near your target. This happens to me A LOT and it's really annoying because you have to close then reopen the gate, even then it sometimes doesn't fix. |
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DJ6196
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| Joined: 25 Oct 2013 |
| Total Posts: 44 |
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| 21 Dec 2016 11:06 AM |
NEW BUGS FOR THE NEW GAME (YYYAAAAYYY!)
- Aiming on the celestial spirits (Aquarius mainly)
- Gravity is a bit too op, flings people out of the map, maybe add invisible walls near the north of the map?
- Ultimate attacks of Heavenly Body and Fire still quite laggy
Many have said they would like to have a safe zone for training where people cannot rk them...maybe it's a good idea? Idk xD
Pretty much all I find, so pretty good seeing it was just released :D I will continue btw and notify you for any others I spot
DJ
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