Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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sayhisam1
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| Joined: 25 Nov 2009 |
| Total Posts: 2092 |
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 22 Aug 2016 12:25 AM |
| oml why is scripters always cancer at night |
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| 22 Aug 2016 12:26 AM |
true. Wouldn't this be a better question on the Dev forums though? Considering it's beta access.
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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Badandy11
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| Joined: 02 Jul 2009 |
| Total Posts: 1861 |
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| 22 Aug 2016 12:31 AM |
| Do you have proper access to R15 or just got it somehow? Also R15 is still in beta and in development. |
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 22 Aug 2016 12:32 AM |
| i got r15 by changing it in configure game, |
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| 22 Aug 2016 12:33 AM |
Oh... Well since I don't know how to fix your problem i'll give a troll and cancer fix
local wf=game.WaitForChild local cf=CFrame.new game:GetService("Players").PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) game:GetService("RunService").RenderStepped:connect(function() local torso=wf(character,"Torso") torso.CFrame=torso.CFrame*cf(0,5,0) end) end) end)
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 22 Aug 2016 12:34 AM |
that moment that guy posts just to gain post count
legit 100% post something relevant to the @title thx |
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| 22 Aug 2016 12:36 AM |
Hey hey hey that's relevant. It keeps you above the ground, it's a troll but still relevant
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 22 Aug 2016 12:39 AM |
| it's still not relevant because im asking about r15 not r6! |
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sayhisam1
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| Joined: 25 Nov 2009 |
| Total Posts: 2092 |
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| 22 Aug 2016 12:40 AM |
| Can you post a screenshot so people can see wtf you are talking about when you say player going halfway through terrain? |
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Badandy11
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| Joined: 02 Jul 2009 |
| Total Posts: 1861 |
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| 22 Aug 2016 12:44 AM |
| I don't think it's anything you can fix, I tried it out (I didn't know R15 was released to everyone?). You will just have to wait til ROBLOX fixes it and when it's officially released, not in beta. |
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