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| 21 Aug 2016 05:48 PM |
I'm making a game that should be able to have 45 players in it,
each player needs to receive information about their stats, does it make a big difference if I request information from the server via remote functions every time they die or instead once every 30 mins ? |
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| 21 Aug 2016 05:50 PM |
| you can use values which is quicker and easier, especially if you arent changing them locally |
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