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Re: Auto Dialog

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RomDino is not online. RomDino
Joined: 04 Jul 2015
Total Posts: 2795
20 Aug 2016 09:31 PM
Have you ever played "Noob Invasion"?
There is a script that auto play the dialogs every 2 seconds
You don't have to click it to activate
It would be noice if anyone can help me find or write that script down
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
20 Aug 2016 09:59 PM
function text()
local m = Instance.new("Message")
m.Text = "texthere"
wait(5)
m.Text:Destroy()
end

text()

Something like that
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
20 Aug 2016 10:05 PM
Forgot something

Use this :

function text()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Name = "Message"
m.Text = "texthere"
wait(5)
end

text()
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
20 Aug 2016 10:09 PM
And if you want it to autoplay your message every 2 seconds, then use this :


function text()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Name = "Message"
m.Text = "texthere"
wait(2)
m:Destroy()
end


while true do
text()
wait(5) -- Text Cooldown
end
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Badandy11 is not online. Badandy11
Joined: 02 Jul 2009
Total Posts: 1861
20 Aug 2016 10:14 PM
You shouldn't be using the Message class, it's deprecated. Use a GUI.
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
20 Aug 2016 10:15 PM
If you want to give him free code to play a GUI be my guest but I was just writing quick code
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Badandy11 is not online. Badandy11
Joined: 02 Jul 2009
Total Posts: 1861
20 Aug 2016 10:16 PM
I don't give free code, but that's not an excuse to give him code that shouldn't be being used.
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
20 Aug 2016 10:17 PM
Guess it is one since I just used it =/
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RomDino is not online. RomDino
Joined: 04 Jul 2015
Total Posts: 2795
20 Aug 2016 10:34 PM
I am needing a script to auto play the dialogs and loop
Not messages or gui
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Badandy11 is not online. Badandy11
Joined: 02 Jul 2009
Total Posts: 1861
20 Aug 2016 10:37 PM
Using the Dialog object I'm assuming?
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RomDino is not online. RomDino
Joined: 04 Jul 2015
Total Posts: 2795
20 Aug 2016 10:41 PM
Yes! The dialog object
But i need a script to auto play it and then it goes to the second dialog
You don't need to activate it with a mouse
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Badandy11 is not online. Badandy11
Joined: 02 Jul 2009
Total Posts: 1861
21 Aug 2016 12:00 AM
Actually you won't be using the dialog object, I went on the game to see what it was.

It's using the Chat service

http://wiki.roblox.com/index.php?title=API:Class/Chat
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Client_Replicated is not online. Client_Replicated
Joined: 18 Jul 2011
Total Posts: 1567
21 Aug 2016 12:05 AM
lmao deprecated ~= never use ever!!!!!1111
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RomDino is not online. RomDino
Joined: 04 Jul 2015
Total Posts: 2795
21 Aug 2016 12:06 AM
Can you just write the script for the NPC to say down?
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
21 Aug 2016 12:17 AM
@Client_Replicated

fr...

There are games that still use this "Deprecated" instance
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Badandy11 is not online. Badandy11
Joined: 02 Jul 2009
Total Posts: 1861
21 Aug 2016 12:38 AM
Older games may still have them but newer games shouldn't use deprecated objects. It can be removed at any time just like the old Terrain. The old terrain is being removed January 2017
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Client_Replicated is not online. Client_Replicated
Joined: 18 Jul 2011
Total Posts: 1567
21 Aug 2016 05:13 AM
deprecated objects are not removed without warning
and can be very useful for prototyping, say i wanted to make a mini games system and instead of wasting time making a gui based system I can temporarily use the message object instead
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
21 Aug 2016 10:13 AM
Not even just OLDER games use them, games currently made by scripters on this FORUM use them. Doge simulator by Blarg for example, and it has 72k+ visits.

Although the role of the class is not significant as it is a regen statement, that's not relevant because it is still being used.
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thedailyblarg is not online. thedailyblarg
Joined: 26 Feb 2012
Total Posts: 5506
21 Aug 2016 10:14 AM
ay

ya the game was made realllllly old

i dont change it much cuz it works :)
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JellyJ3eans is not online. JellyJ3eans
Joined: 10 May 2011
Total Posts: 486
21 Aug 2016 10:15 AM
But tell me, would you feel like making a GUI that tells you everything is regening if you had to instead of using a convenient class that made it much easier for you..?
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thedailyblarg is not online. thedailyblarg
Joined: 26 Feb 2012
Total Posts: 5506
21 Aug 2016 10:16 AM
^ well since the message is controlled via server and removed with a server wait() it will wait until people respawn the map to remove itself because the action will be delayed until the map is loaded by them
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