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| 20 Aug 2016 10:01 PM |
https://www.youtube.com/watch?v=0SpDxF-fwjM&feature=youtu.be
It's in HD too
O_O |
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| 20 Aug 2016 10:02 PM |
that skybox is unnaturally small fake, you just used the decals as a box and made the sky fully black
stop memeposting goddammit nobody wants this trash here |
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stay_lame
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| Joined: 21 Mar 2016 |
| Total Posts: 2430 |
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| 20 Aug 2016 10:02 PM |
| i didnt even know you could do that |
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| 20 Aug 2016 10:03 PM |
you didn't even bother to use the correct decals either
stop memeposting goddammit nobody wants this trash here |
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| 20 Aug 2016 10:04 PM |
Actually this is a blitz3d game i made here is the code in case you want to do it some time
Graphics3D 800,600,0,2 SetBuffer BackBuffer() AppTitle "T.A.R.D.I.S, Creative Commons Attribution 4.0" HidePointer() sky = LoadTexture("Textures\oldskydat.png")
cuber=CreateCube() EntityTexture cuber,sky FlipMesh cuber ScaleEntity cuber,1000,1000,1000
tardispart = CreateCube() ScaleEntity tardispart,64,100,64
Global cam cam=CreateCamera() CameraRange cam,1,10000 CameraZoom cam,1.4
mousespeed#=0.5 cameraspeed#=10 camerasmoothness#=3 While Not KeyHit(1) mx#=CurveValue(MouseXSpeed()*mousespeed,mx,camerasmoothness) my#=CurveValue(MouseYSpeed()*mousespeed,my,camerasmoothness) MoveMouse GraphicsWidth()/2,GraphicsHeight()/2 pitch#=EntityPitch(cam) yaw#=EntityYaw(cam) pitch=pitch+my yaw=yaw-mx If pitch>89 pitch=89 If pitch<-89 pitch=-89 RotateEntity cam,0,yaw,0 TurnEntity cam,pitch,0,0 cx#=(KeyDown(32)-KeyDown(30))*cameraspeed cz#=(KeyDown(17)-KeyDown(31))*cameraspeed MoveEntity cam,cx,0,cz
RenderWorld() Flip Wend Function CurveValue#(newvalue#,oldvalue#,increments ) If increments>1 oldvalue#=oldvalue#-(oldvalue#-newvalue#)/increments If increments<=1 oldvalue=newvalue Return oldvalue# End Function
O_O |
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bobob322
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| Joined: 26 Nov 2010 |
| Total Posts: 539 |
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