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Can someone delag this script? -SHORT-
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OzzyFin
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| Joined: 07 Jun 2011 |
| Total Posts: 3600 |
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| 21 Aug 2016 05:36 AM |
I can't see the over 10 professional scripters yet.
"Also, there was nothing confusing about the menu screen, it states 'Play' with a button in the middle of two other options, not sure how that's too complicated, but then again it's you we're talking about."
Ahahahha you're funny. I actually did click some button, it took me to a place where the screenshot is from. Nothing happened from the play button.
"Btw, i like how you never denied being a nobody when I called you one, probably because you realize that you are one."
I doubt anyone here has ever seen your name. I don't need to defend myself against that stupid argument.
You're a type of guy who can't take any critic. |
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OzzyFin
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| Joined: 07 Jun 2011 |
| Total Posts: 3600 |
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| 21 Aug 2016 05:37 AM |
"and if so then it has to do with his bad screen resolution or it's due to roblox's sizing and positioning with the UDIM(1,0,1,0) complications."
>blaming ROBLOX for his bad design |
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| 21 Aug 2016 05:43 AM |
That's funny, the fact that you believe yourself an actual critic, you're nothing more than an uneducated rager who gets angry over simple posts and corrections/criticism to his own games/models/scripting.
Last time I checked btw, both the formats you provided were bad quality, and I also had my friend check them and he said that they were awfully inefficient and that he could easily have those replaced with a better format.
Not to mention the other guy actually used the format right, something you failed to do Called me out on my first script, then you failed both times attempting to correct mine.
ggnore
Also, the reason behind you not 'seeing the 10 critics' is probably due to it being 3:39 AM / 6:39 AM for them and myself.
I also like how my arguments have backup, data, and actual proof whereas yours are other peoples games, childish insults, and complete rage.
Posting back and forth with you is like when you see a elder tell a 4 year old to go to time out and the kid just mimics and taunts the elder.
I also like how you call me the egotistical one, the whiner, and act as if I am the one who is raging, when I told you if you wanted to PA/Flame, to do so in my PMs, you're just trying to get attention hard af rn otherwise there'd be no reason for you flaming on this thread. |
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| 21 Aug 2016 05:48 AM |
'I pressed the play button and it teleported me to where the screenshot is'
--i dont go to offsite links sorry, also it's called a universe feature, not sure if you know what that is cus you sounded pretty freaked out 'and it teleported me!!!!'
Also, that game has pure 40+ likes combined with both menu screens, and virtually no dislikes(since the 2 are the people who got upset when I declined their offer to animate their attacks).
You said that I can't take criticism, but when I watched you 'test' my rpg You literally went in for 1 minute then left.
You didn't explore animations, mob builds, map details, nor did you go to the other zones.
Also, that nub game has a terrible ratio of likes to dislikes, about 1/2. That isn't impressive, if that was the big game you were refraining from showing, i'm not impressed.
Also, learn how to play a game and properly critic. I went into your game, played it for 5 minutes, learned all the movements and explored the entire map then criticized it. You went into a game with maps that take about 10-15 minutes to fully explore and notice every detail PER MAP, you went to the beginning forest then left and had a bad review.
'Can't take criticism' -> you can't give proper criticism.
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OzzyFin
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| Joined: 07 Jun 2011 |
| Total Posts: 3600 |
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| 21 Aug 2016 05:49 AM |
I'm tired of arguing with an ignorant idiot. You should be sleeping by now, son. |
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| 21 Aug 2016 05:50 AM |
There aren't any bad designs, with my screen resolution nothing is blocking anything on the screen, and if there is something blocking on your screen you have a messed up resolution, or its due to roblox.
'blaming roblox' Please I've compared screenshots while team-deving with a friend at the same time on a game he was making when I was changing the gui to be centered, when it was centered for me, it was off to the far left for him.
'blaming roblox for his bad design'
Lol |
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| 21 Aug 2016 05:51 AM |
Lol, i'm the ignorant one, coming from the most oblivious arrogant fool on the forums tonight.
That's always nice. |
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| 21 Aug 2016 06:41 AM |
@crixus
man you have an edward elric model i thouhgt you would be cool :( https://www.roblox.com/finished-beyblade-item?id=481674875 |
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ByDefault
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| Joined: 25 Jul 2014 |
| Total Posts: 3197 |
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VApathyV
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| Joined: 20 Sep 2015 |
| Total Posts: 156 |
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| 21 Aug 2016 07:50 AM |
When is Ozzy going to figure out he sounds like a complete utter idiot? ._.
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OzzyFin
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| Joined: 07 Jun 2011 |
| Total Posts: 3600 |
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| 21 Aug 2016 08:13 AM |
| When are you two going to realise that you're overrating your games. |
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| 21 Aug 2016 10:43 AM |
I do not often get involved in arguments on the Scripters forum, but I want to support OzzyFin since the OP is such an egotistical jerk in my opinion.
I have not fully read all of the OP's posts, but his argument seems to boil down to the following bullet points:
- My like to dislike ratio is impressive in my opinion, which means that my games must be high-quality. All dislikes were by trolls (no direct evidence for this claim).
- Person X who I believe is famous or respected on this site rated my game highly (again, no direct evidence or links provided).
- I'm a jack of all trades which excuses my lack of scripting ability. I rate myself and others on an arbitrary and subjective scale.
- My places have gotten popular in my opinion and I've made robux from them and from scripting for studios (we cannot know how much the OP actually did or did not do for anyone else's game).
- OzzyFin does not have a completed, high-quality game on his profile, therefore he must lack my scripting prowess.
Surely I didn't cover all of the OP's argument, but here are some simple counter-arguments to the points above:
like to dislike ratio:
You can get any number of people to like your game, such as your friends or just easily impressed new users. You can also get any number of people to dislike your game, for legitimate reasons or otherwise.
You cannot even like or dislike the closed game if you have not played it yet (which many here probably have not).
Due to the fact that we do not know who exactly disliked your game and what their actual reasoning was, we cannot evaluate your claims about the dislikes to be true or false. As for the likes, again we cannot verify them to be an accurate representation of the quality of your game. Overall, you shouldn't be using a subjective, unverifiable rating system as evidence for your abilities.
Person X who I believe is famous or respected on this site rated my game highly (again, no direct evidence or links provided):
This is an appeal to authority fallacy, and it provides no extra substance to your claims. Anyone can write a good review about your games, including you or your friends. Simply because someone seems to have an authoritative position on the subject in your opinion does not mean they are not biased favorably towards you or that they are actually qualified enough to evaluate your games thoroughly and objectively. In fact, it is common in scams to see someone in a seemingly high position (e.g. a CEO of a company) abuse their reputation to trick unsuspecting victims.
Regardless, as I and OzzyFin mentioned, you did not provide any direct links to any of the reviews you mentioned (at least not that I have seen)
I'm a jack of all trades which excuses my lack of scripting ability. I rate myself and others on an arbitrary and subjective scale:
As others on this thread have said, your script you posted does not show your scripting abilities in a good light. Even if you do practice multiple disciplines, that is no excuse for not obtaining better scripting skills than what you have. I advise you to focus on scripting more if you want to sell yourself as a high-quality game developer to veteran users. Right now, I agree with the sentiment that you are merely an impostor relying on others to do the hard work for you when you are the one getting the pay and the credit.
Also your scale is meaningless and subjective, it makes no sense to anyone here but you.
My places have gotten popular in my opinion and I've made robux from them and from scripting for studios (we cannot know how much the OP actually did or did not do for anyone else's game):
Again this is your opinion and is subjective. As OzzyFin stated, there are plenty of click-bait games that did not deserve to get popular. You may have just gotten lucky.
Also we cannot evaluate the games of others since we cannot confirm nor deny how much you contributed to them. You cannot use them as evidence in your defense.
- OzzyFin does not have a completed, high-quality game on his profile, therefore he must lack my scripting prowess.
The fact that you have put more effort into making games you own means nothing. I experience the same lack of drive and artistic creativity as OzzyFin does, but that does not mean we are bad scripters. We may simply be better at logical, analytical, and mathematical tasks that programming entails.
In conclusion:
Your arguments were full of fallacies and were full of holes. I played your RPG game, and the UI was not completely terrible, but definitely was not good either. I do not know who keeps telling you how good you are, but you need to bring yourself down to earth and accept criticism every once in a while. |
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| 21 Aug 2016 11:14 AM |
triggrd
also i put the least amount of effort in doge sim and i got me 75k visits and also it is still using the newer functions instead of your deprecated ones <3 |
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| 21 Aug 2016 07:03 PM |
"I do not often get involved in arguments on the Scripters forum, but I want to support OzzyFin since the OP is such an egotistical jerk in my opinion.
>A noob calls me a jerk cus hes a nub. Obviously I just defend myself then after a point of his repetative insults I insult him back and I become the jerk.<
I have not fully read all of the OP's posts, but his argument seems to boil down to the following bullet points: >Maybe you should<
- My like to dislike ratio is impressive in my opinion, which means that my games must be high-quality. All dislikes were by trolls (no direct evidence for this claim). >Even if there is no direct evidence, it's still 40+ likes to 2 dislikes<
- Person X who I believe is famous or respected on this site rated my game highly (again, no direct evidence or links provided). >Evidence is in the games description<
- I'm a jack of all trades which excuses my lack of scripting ability. I rate myself and others on an arbitrary and subjective scale. >I don't trade, also, the scales represent 5 - average, 0 - no experience, 10 amazing. Not my problem if you don't like scales.<
- My places have gotten popular in my opinion and I've made robux from them and from scripting for studios (we cannot know how much the OP actually did or did not do for anyone else's game). >Never scripted for studios when I had famous games, as I stated before I only began selling/team deving in the summer of 2016.<
- OzzyFin does not have a completed, high-quality game on his profile, therefore he must lack my scripting prowess. >Never said I could script better than Ozzy, he obviously is above me. I called him out for insulting someone who actually does work and can do everything needed for a game whereas he doesn't make games(so he shouldn't have a say), and doesn't GFX, Animate, or build.<
Surely I didn't cover all of the OP's argument, but here are some simple counter-arguments to the points above:
like to dislike ratio:
You can get any number of people to like your game, such as your friends or just easily impressed new users. You can also get any number of people to dislike your game, for legitimate reasons or otherwise. >No proof of my doing such an act, nor of me doing otherwise although it is against roblox's rules to send people to dislike others games, so the first part is actually possible, but the 2nd isn't.<
You cannot even like or dislike the closed game if you have not played it yet (which many here probably have not). >I allowed him to play it, then closed it. He went in game for 1 minute, didn't explore maps, mob builds, animations, guis, or anything, just based it off the initial first few steps<
Due to the fact that we do not know who exactly disliked your game and what their actual reasoning was, we cannot evaluate your claims about the dislikes to be true or false. As for the likes, again we cannot verify them to be an accurate representation of the quality of your game. Overall, you shouldn't be using a subjective, unverifiable rating system as evidence for your abilities. >Still, only 2 dislikes otherwise.<
Person X who I believe is famous or respected on this site rated my game highly (again, no direct evidence or links provided): >Proof: Names listed, comments section of my game<
This is an appeal to authority fallacy, and it provides no extra substance to your claims. Anyone can write a good review about your games, including you or your friends. Simply because someone seems to have an authoritative position on the subject in your opinion does not mean they are not biased favorably towards you or that they are actually qualified enough to evaluate your games thoroughly and objectively. In fact, it is common in scams to see someone in a seemingly high position (e.g. a CEO of a company) abuse their reputation to trick unsuspecting victims. >'Not qualified to review -> and this ozzyfin is? @above ' >I allowed him to play it, then closed it. He went in game for 1 minute, didn't explore maps, mob builds, animations, guis, or anything, just based it off the initial first few steps<'
Regardless, as I and OzzyFin mentioned, you did not provide any direct links to any of the reviews you mentioned (at least not that I have seen) >Reviews are in likes and comments section<
I'm a jack of all trades which excuses my lack of scripting ability. I rate myself and others on an arbitrary and subjective scale: >Already countered this<
As others on this thread have said, your script you posted does not show your scripting abilities in a good light. Even if you do practice multiple disciplines, that is no excuse for not obtaining better scripting skills than what you have. I advise you to focus on scripting more if you want to sell yourself as a high-quality game developer to veteran users. Right now, I agree with the sentiment that you are merely an impostor relying on others to do the hard work for you when you are the one getting the pay and the credit. >Stated that I was already learning via the Roblox Wiki and Lua Tutorials, also I have been self learning since 2011, and got good in 2015 due to the age difference and tolerance. Not only that, as I stated before, I could make scripts for AI's more advanced than ozzy could dream of making, doesn't mean I can make scripts for something i've never worked with before WITHOUT a format from a wiki or other player(which is what I did). Never had to use userinputservice, can't expect me to know how to use it after I hear the word without a given format. If you disagree with this counter, then I am sorry but you're either arrogant for believing if someone can do one thing they should be able to do everything. Already used an example via Language Barriers, maybe if you actually read all the arguments you'd be able to compose actual counter arguments.<
Also your scale is meaningless and subjective, it makes no sense to anyone here but you. >That's not my fault, it's pretty basic, most people use a 1-10 scale many, many times when rating gameplay, books, girls, guys, etc. If you don't understand a 0-10/1-10 scale then that's due to you not having knowledge of how a basic scale works. 0 = no experience, 1 = little to no, and so on. 5 being the Average for a scripter.<
My places have gotten popular in my opinion and I've made robux from them and from scripting for studios (we cannot know how much the OP actually did or did not do for anyone else's game): >Already countered<
Again this is your opinion and is subjective. As OzzyFin stated, there are plenty of click-bait games that did not deserve to get popular. You may have just gotten lucky. >As you can see, my games aren't click-bait, perhaps you and Ozzy should go look up what Click-Bait games are<
Also we cannot evaluate the games of others since we cannot confirm nor deny how much you contributed to them. You cannot use them as evidence in your defense. >Never worked on someone elses game until this moment, other than a game I made with a friend<
- OzzyFin does not have a completed, high-quality game on his profile, therefore he must lack my scripting prowess.
The fact that you have put more effort into making games you own means nothing. I experience the same lack of drive and artistic creativity as OzzyFin does, but that does not mean we are bad scripters. We may simply be better at logical, analytical, and mathematical tasks that programming entails. >I have laziness, but I still dev. If he wants to talk trash about other games without a game of his own, well then he's just blindly insulting. Said that many times. Also, I have never stated that ozzy was a bad scripter.<
In conclusion:
Your arguments were full of fallacies and were full of holes. I played your RPG game, and the UI was not completely terrible, but definitely was not good either. I do not know who keeps telling you how good you are, but you need to bring yourself down to earth and accept criticism every once in a while.
>Your counter arguments are based off of short skimming and withhold much Bias, not only that but you fail to comprehend any of the counter claims I made, then attempt to call me the egotistical jerk. If you could actually read the full argument beginning to bottom, you'd see that not only does he insult me first, then continue to do so, but also then insults my work, friends work, and also states that I am a liar (Never stated anything that I didn't backup). Also, his 'criticism' isn't criticism, it's direct insults, not sure if forum kiddies understand criticism these days.
Proper criticism is when you don't go and insult a player, nor his/her game. You make valid points then (usually) give an opinion of how it can be changed or fixed.
'Can't take criticism' Lets look at some of Ozzy's "Criticism": 1. he did the worst possible choice, I feel bad for him 2. I don't care how much you've made money nor about your games until they were done quality over quantity in mind (which I doubt) 3. I have no interest in your bad quality front page games.
I'd provide more but i'm limited in time rn
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vexieh
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| Joined: 22 Oct 2009 |
| Total Posts: 3468 |
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| 21 Aug 2016 07:42 PM |
nou
Anyways, turns out my script wasnt the source of lag :) So basically, 90% of the arguments were pointless, only thing I ended up getting from this is changing it to userinputservice.
Good job ozzy, turns out that my script worked just fine and the game was computer only, but i'll go ahead and keep this format just incase.
Final Product (moving up/down):
plr = game.Players.LocalPlayer ch = plr.Character b = ch.Beyblade g = b.Control t = g.Turn v = g.Velocity2
local UIS = game:GetService("UserInputService") local MoveVelo = g.CFrame.lookVector*0 local RotVelo = Vector3.new(0,0,0)
UIS.InputBegan:connect(function(input,gp) if input.UserInputType == Enum.UserInputType.Keyboard and not gp then if input.KeyCode == Enum.KeyCode.W then MoveVelo = g.CFrame.lookVector*-5 v.Velocity = MoveVelo else if input.KeyCode == Enum.KeyCode.S then MoveVelo = g.CFrame.lookVector*5 v.Velocity = MoveVelo end end end end)
UIS.InputEnded:connect(function(input,gp) if input.UserInputType == Enum.UserInputType.Keyboard and not gp then if input.KeyCode == Enum.KeyCode.W or input.KeyCode == Enum.KeYCode.S then MoveVelo = g.CFrame.lookVector*0 v.Velocity = MoveVelo end end end) |
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| 21 Aug 2016 07:46 PM |
I like when noobs bind together.
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