LuaCodez
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| Joined: 21 Jun 2016 |
| Total Posts: 133 |
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| 19 Aug 2016 12:48 PM |
How would I slow down an animation's speed in-game?
Decreasing the walkspeed doesn't work, nor does the animTrack:AdjustSpeed() method. Anybody know? |
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LuaCodez
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| Joined: 21 Jun 2016 |
| Total Posts: 133 |
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LuaCodez
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| Joined: 21 Jun 2016 |
| Total Posts: 133 |
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LuaCodez
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| Joined: 21 Jun 2016 |
| Total Posts: 133 |
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LuaCodez
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| Joined: 21 Jun 2016 |
| Total Posts: 133 |
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| 19 Aug 2016 01:26 PM |
If you need a script, it's:
--inside the default animate script Humanoid.Changed:connect(function(value) if tostring(value) == 'WalkSpeed' then currentAnimTrack:AdjustSpeed(Humanoid.WalkSpeed/16) end end) |
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LuaCodez
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| Joined: 21 Jun 2016 |
| Total Posts: 133 |
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LuaCodez
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| Joined: 21 Jun 2016 |
| Total Posts: 133 |
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| 19 Aug 2016 01:39 PM |
| Can you guys see this forum? Just wondering. |
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Objectly
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| Joined: 18 Jul 2016 |
| Total Posts: 210 |
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Objectly
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| Joined: 18 Jul 2016 |
| Total Posts: 210 |
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| 19 Aug 2016 01:46 PM |
| If you saw that bump @OP, I have a script I can give you. |
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LuaCodez
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| Joined: 21 Jun 2016 |
| Total Posts: 133 |
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| 19 Aug 2016 01:53 PM |
| Yeah, that script won't work sadly. I think it's because ROBLOX itself won't allow it for custom animations. |
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