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| 18 Aug 2016 07:19 PM |
| Is there something that I can use to detect if the mouse has moved? |
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Skellobit
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| Joined: 13 Apr 2016 |
| Total Posts: 12758 |
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| 18 Aug 2016 07:22 PM |
LocalPlayer:GetMouse().Move
Formerly ToxicDominator - add 17,509 posts |
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| 18 Aug 2016 08:07 PM |
or
UserInputService.InputChanged(object)
and if the object is mouse movement, do whatever |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 18 Aug 2016 08:09 PM |
local mouse = player:GetMouse()
mouse.Move:connect(function(x,y) print(x,y) end)
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