br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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| 07 Aug 2016 06:40 PM |
there will be multiple bricks, that each need to be blown-up by a ROBLOX timebomb.
https://gyazo.com/40f9dd4fb3e7acf1703c2bf7755a5506 (the green brick being the one that needs to be blown up the rest of it is for show)
each one will need to be blown up separately and when the final one is destroyed, a victory screen comes up (with a random raid win code) and disappears after 20 seconds |
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alexthai
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| Joined: 08 Apr 2011 |
| Total Posts: 4216 |
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| 07 Aug 2016 06:42 PM |
1undred would make it maybe
o_o |
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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SWATCOLE
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| Joined: 15 Dec 2010 |
| Total Posts: 1456 |
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| 08 Aug 2016 04:15 AM |
I'm 100% sure it CAN be made. I just don't know who'd script it. |
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innovativ
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| Joined: 18 Jul 2013 |
| Total Posts: 2248 |
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| 08 Aug 2016 04:18 AM |
not exactly the same but RSF had a fort where there were three terminals and each terminal needed to be blown up
once all terminals were blown up the raiders won
each terminal needed to be held for like 15 minutes or something to be blown up
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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1undred
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| Joined: 10 Jun 2010 |
| Total Posts: 2504 |
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| 08 Aug 2016 09:04 AM |
easy, definetly do-able
i remain, |
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Noveric
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| Joined: 04 Aug 2016 |
| Total Posts: 432 |
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| 08 Aug 2016 09:06 AM |
define "blown up" because that matters
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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| 08 Aug 2016 09:11 AM |
i see, how much do people usually charge for this amount of work if i paid a scripter to do it
and by blown up i mean the brick is touched by an explosion (made by a ROBLOX tool, like a rocket launcher or timebomb) |
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Precian
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| Joined: 20 Apr 2012 |
| Total Posts: 7394 |
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br5d
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Bakerley
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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| 11 Aug 2016 06:03 PM |
| how much would it cost if it's easy to do |
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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BULQ_UP
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| Joined: 03 Aug 2014 |
| Total Posts: 13986 |
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| 11 Aug 2016 06:17 PM |
brad may join ur group brad ok brad
TRIGGERED. |
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guges
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| Joined: 07 May 2016 |
| Total Posts: 1515 |
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| 11 Aug 2016 06:19 PM |
| Yeah that's easy as hell LOL!!! |
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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Bakerley
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| Joined: 12 Oct 2009 |
| Total Posts: 12011 |
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| 12 Aug 2016 05:16 AM |
i don't really know how you want the explosive to blow up the green brick like should it have a humanoid? or should it just be knocked out of place?
anyway i'm not too sure about price i stopped scripting because i chose to have a life instead but this is c&g so i'm sure there's someone who will do it for you |
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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br5d
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| Joined: 09 May 2010 |
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Theta0
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| Joined: 09 Feb 2011 |
| Total Posts: 40750 |
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| 18 Aug 2016 07:04 PM |
put weld in each brick for term
if weld is destroyed, fire event to check if all other welds exist
if no welds exist, display victory message |
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br5d
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| Joined: 09 May 2010 |
| Total Posts: 3957 |
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| 18 Aug 2016 07:05 PM |
| every structure in the base apart from the terrain is welded and unachnored in the base Theta0 |
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