WildGuest
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| Joined: 28 Feb 2010 |
| Total Posts: 647 |
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| 17 Aug 2016 10:30 PM |
I am saving a whole inventory of 50 positions with 2 values for each which equals 100 GetAsyncs when a player joins which is over the limit of like 60. There has to be a way to save more or use less requests. I can't add any more to my game since I will not be able to save what they do.
Is there a way to get a whole table as one request? |
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| 17 Aug 2016 10:41 PM |
Ya don't save individual values, save everything only ones as a table
local data = { points = 500, inventory = {"gun", "knife"}, --etc }
and then just save that data table |
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